Ask HN: What Are You Working On? (July 2026)
51–60 of 1001 posts
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Re: Ask HN: What Are You Working On? (July 2026)
#52I’m working on a synthetic control arm for a heart valve trial using synthetic patients from both the heart valve registry (in the near future) and a frozen EHR encoder. It’s pretty fun exercise.
Re: Ask HN: What Are You Working On? (July 2026)
#53I love being a gamedev: https://github.com/InvadingOctopus/comedot
One day I will make a game.
Re: Ask HN: What Are You Working On? (July 2026)
#54A clojure / fennel dsl for generating pure data patches, looking to make a small drum machine in love2d and being able to live update the internal patches would be fun.
Re: Ask HN: What Are You Working On? (July 2026)
#55I've been thinking about doing valet storage. Anyone had any experience? I think there's some untapped potential in the 'burbs.
Re: Ask HN: What Are You Working On? (July 2026)
#56https://songformat.com
A text-based song format for generating music. I wanted to be able to create a song entirely using text, so I created a TOML-based format for doing so, and gave it most of the features you would find in a DAW. Since the format can be described in a SKILL file, AI can be used to write a song in this format, which can then be converted to audio.
Re: Ask HN: What Are You Working On? (July 2026)
#57Happily continuing work on https://cardcast.gg. It's a way for my friends and I to play Magic: The Gathering online using a webcam. Spelltable has been neglected by WoTC, and we wanted more features, so I rolled my own (and learned some Computer Vision stuff in the process!)
Most recently I rolled out automated card tracking, so there's no more need to click on cards to know what they are, they just automatically scan on a set interval.
I also moved over to using livekit for the service, and man, I should've done that sooner.
If you play MTG, I'm looking for more people to come give me feedback and contribute. Feels like something others can benefit from!
Re: Ask HN: What Are You Working On? (July 2026)
#58I’m working on building AI-backed sms phone numbers for lead generation campaigns needing 24/7 or multilingual support. Less friction than downloading apps or interfacing with chat bots, and just as powerful.
Re: Ask HN: What Are You Working On? (July 2026)
#59a gibbet
Re: Ask HN: What Are You Working On? (July 2026)
#60I'm working on a large open-world terrain-rendering library for threejs's webgpu renderer! https://hello-terrain.kenny.wtf/
At its core, it uses quadtrees, and has affordances for arbitrary topologies. Check out the planet and donut-world demos!!!!
- https://hello-terrain.kenny.wtf/examples/torus - https://hello-terrain.kenny.wtf/examples/cube-sphere - https://hello-terrain.kenny.wtf/examples/raycast-character-c... (a little slow to load~)