Working on real-time log visualization platform with wallboard/tv support, initially inspired by Logstalgia: https://tailstream.io Launched the initial version a couple of weeks ago and making good progress, trying to share as much of the process as I can on X. Backend API can be used by any client, but I also built an open source agent in Go that makes setup really easy. Currently working on a proper log viewer, ale…
Ask HN: What are you working on? (September 2025)
51–60 of 1001 posts
Re: Ask HN: What are you working on? (September 2025)
#52I found neverthrow's api to be not very ergonomic so I built my own little version.
Re: Ask HN: What are you working on? (September 2025)
#53I've been down a prime numbers rabbit hole. Trying to see the largest prime I can generate in a browser.
Re: Ask HN: What are you working on? (September 2025)
#54Working on a chess / poker hybrid. There was "choker" back in the day, which I actually never heard about since I wasn't into chess back then. But (1) there was no web version, and (2) it had a specific gameplay that seems too slow for my taste. My version is highly customizable on the setup/rounds/rules, too. From my research, the original was also overrun by bots.
> It’s a cool concept, but terrible app design and it’s all just bots you connect with, making it terribly easy to win almost every game
It sounds like this game needs a better AI opponent then? I don’t know anything about this game but something that learned from your gameplay and figured out how to beat you would be very cool.
Re: Ask HN: What are you working on? (September 2025)
#55Re: Ask HN: What are you working on? (September 2025)
#56We are looking at:
-Objective data: signals from incident management tools (Rootly/PagerDuty), GitHub, and Slack
-Self-reported data: asking the engineers how they feel via short survey
From this, we generate a CBI score (Copenhagen Burnout Inventory). We're still in beta, but we've received positive feedback from our beta testers, especially from manager of large and distributed orgs.
It's fully open-source, you can test it out locally https://github.com/Rootly-AI-Labs/rootly-burnout-detector-we...
Alternatively, we offer a hosted version with mock data, allowing you to play with it. https://www.oncallburnout.com/
If you have any feedback or ideas, shoot them my way :)
Re: Ask HN: What are you working on? (September 2025)
#57Re: Ask HN: What are you working on? (September 2025)
#58Re: Ask HN: What are you working on? (September 2025)
#59Notebook to do it yourself here: https://github.com/dbish/bespoke-books-ai-example
I think there are a lot of really fun projects possible now in the child book creation space, particularly as you build tools that they can use themselves (like adding voice interfaces to building a book or story).
This is outside my 996 job of AI Agent/Assistant infra + ops :)
Re: Ask HN: What are you working on? (September 2025)
#60The community is moving fast though. Now higgsfield allows using arrows and pointers to edit the video but so far, no one is doing a good camera control visually.