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Ask HN: Modern day equivalent to HyperCard?

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Re: Ask HN: Modern day equivalent to HyperCard?

#54

1. Decker is the closest modern equivalent https://beyondloom.com/decker/ 2. Bubble is easy for non-coders. https://bubble.io/ 3. Gambas BASIC is a bit more technical, but will give you hard 90's vibes (Linux only) https://gambas.sourceforge.net/en/main.html I think the advent of LLMs might make these types of tools more accessible to non-coders, or at least I hope so.

Bubble doesn’t seem too much to do with HyperCard and as coder I find it almost unusable. I understand it but it’s so finicky…

I would say a modern HyperCard is LiveCode (outside Decker).

Re: Ask HN: Modern day equivalent to HyperCard?

#55
post #36

Earlier quoted context omitted.

I do elementary school Robotics, we program the robot in a version of scratch / blockly. There is a huge amount what you can do. The programming club does some pretty cool game things.

Are there any good starter kits that you'd recommend on the hardware side that work well with the software stack you all use?

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Re: Ask HN: Modern day equivalent to HyperCard?

#56
post #10

Scratch is far better and deeper than most people think. It's also interesting because the developer interface forces thinking for yourself on things like how to manage complexity in your project, or how to get different modules to communicate - and that's useful (if only helpers thought to point that out). It's very unlikely the school is digging deep in Scratch. Most likely they are keeping to the very basics - and…

> Scratch is far better and deeper than most people think.

Scratch has no local variables, no recursion, no pointers or references, and no data structures, correct?

Re: Ask HN: Modern day equivalent to HyperCard?

#60
post #10

Scratch is far better and deeper than most people think. It's also interesting because the developer interface forces thinking for yourself on things like how to manage complexity in your project, or how to get different modules to communicate - and that's useful (if only helpers thought to point that out). It's very unlikely the school is digging deep in Scratch. Most likely they are keeping to the very basics - and…

> Scratch is far better and deeper than most people think. Scratch has no local variables, no recursion, no pointers or references, and no data structures, correct?

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