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Ask HN: What game do you wish existed?

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Re: Ask HN: What game do you wish existed?

#51
A Massive Multiplayer Online Real Time Strategy (MMO-RTS) game.

I know it's utterly unworkable. But I want it anyway.

Imagine an RTS game that ... just keeps going. Both in time and in play area. Something like the Minecraft map in scale.

You play a few hours online with other people, log off, come back, and then you're still playing on the same map with the same resources, buildings, and units. Other people may have advanced and tech'd up, and now you can too.

I have no idea how to handle combat when a player is sleeping or making dinner. Or any other real conflicts. Maybe a timer of some sort? Maybe catching them sleeping is part of the fun?

Re: Ask HN: What game do you wish existed?

#53
I want to change some life configurations and see what is going to happen after 1000 years.

Let's say, humans found a way to live without eating and drinking, now how life is going to look like after a some time?

It is basically a more sophisticated and realist version of the game of life.

Re: Ask HN: What game do you wish existed?

#55
Startup, the RPG. As you develop your (actual) startup, you communicate with a DM over telegram or some chat interface, and the DM gives you miniature quests to propel you along in your startup. What happens to your startup in the real world is integrated by the DM into the "game" quests they describe to you.

Re: Ask HN: What game do you wish existed?

#57
A true successor to the Civ4 mod Fall From Heaven 2 [1].

As an aside, I enjoyed Civ4 way more than 5/6. They might have hexes and Civ4 (and earlier) may suffer from the Stack of Doom problem but I don't enjoy the dance of units that can no longer stack.

Anyway, I played Civ4 the most (other than Civ1) of the series but, more than the base game, I played way more of FFH2. It's an amazing mod. Sadly, the primary creator went on to work for some other game company. Good for him but not I miss the development.

There were a lot of groundbreaking and amazing turn-based fantasy games in the 1990s and early 2000s. FFH2 is just one (and a notable one at that). Others include Heroes of Might and Magic (primary 2 and 3) and Master of Magic (I believe there was a kickstarter for a successor to this but I don't believe it was well received? I could be wrong).

I don't enjoy RTSs. I like the relaxing pace of turn-based games.

Re: Ask HN: What game do you wish existed?

#58
Something I've always wanted to play is a game multiplayer game (ideally firt or third person) where you and a small number of friends crew a space ship. Each person has their own role (navigator, weapons, pilot, etc) and you would fly through space and engage in combat.

Star Trek: Bridge Crew comes closest to what I'm talking about. Imagine that but not VR (well, VR is cool for this, but I don't have a VR headset, so...) but more of a Firefly type of atmosphere.

There was once a UDK demo or sample game that mixed FPS with space combat that was cool. Each player on a team started in a large ship, which someone could fly and other team members could control cannons, or run around the ship, or get into single-person fighters to attack and board the enemy ship. I don't remember what it was called, just that I got it as a sample when downloading UDK way back when it was still a thing. It was pretty cool!

Re: Ask HN: What game do you wish existed?

#59
post #21

A true "MMORPG". Back in the day when the genre was new, people were fascinated by the potential of virtual worlds and virtual societies. Social scientists did online studies on player behavior and the interactions people had online, on spontaneous self-governance coming into existence, on how communities formed and developed, and many other similar topics. That potential was never fulfilled. Today - some twenty year…

The problem is, games like that aren’t fun. It’s been tried.

Imagine coming home from work and hopping online to go do your second job. A virtual economy implies work. And unless there’s something to hook people in, no one wants to do that work.

Hence you end up with the quest grind and the dopamine trail.

If you can find a way out, I imagine it would be very lucrative. But it’s not really a technology problem.

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