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Ask HN: Which great products didn't succeed?

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Re: Ask HN: Which great products didn't succeed?

#52
post #47
post #32

Earlier quoted context omitted.

WPF is still pretty much the standard on Windows but it definitely could be much better. They just abandoned it and then went on these weird detours with Silverlight, WinRT and now UWP.

I suspect the actual standard on Windows today, as hated as it is here on HN, is now Electron. The HTML based UI ecosystem is just so much richer and better supported than WPF that any theoretical advantages WPF might have are dwarfed by the practical considerations of just build it in Electron and be done with it.

"I suspect the actual standard on Windows today, as hated as it is here on HN, is now Electron."

You may be right :-)

Re: Ask HN: Which great products didn't succeed?

#58
Pebble smart-watches. I had them from the original kickstarter, and eventually had a Pebble Time Round which I loved. Whilst I now would never buy a smartwatch, I think that theirs were by far the best. Slimline, with a great UI, and nice functionality, and also not locked into either mobile ecosystem.

I'm not entirely sure what caused their death, but my personal view is that they tried to become too big, and I don't think the wearables market is really that valuable. They could have remained a small house which maintained a great product for a segment of the market that really appreciated it. I'm sure that's a simplistic view, and definitely ill-informed since I wasn't on the inside.

I still think they are far better than the Apple Watch or any of the Android Wear devices I've seen.

Re: Ask HN: Which great products didn't succeed?

#60
post #30

Google Inbox. And I don’t “find my favorite Inbox features in Gmail”. If you can’t tell I’m still bitter about it :(

Also Google (reader/fiber/insert several dozen other cancelled Google programs)

Like Google+ that shuttered just days ago. I loved the Lisp and Raspberry Pi communities there. It was surprisingly productive, and probably entirely because of the features (and missing features) that scared people away from even trying it.
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