https://www.khanacademy.org/computer-programming/papercut-2d...
Ask HN: What projects are you currently working on?
51–60 of 93 posts
Re: Ask HN: What projects are you currently working on?
#52https://github.com/Stanko/react-redux-webpack2-boilerplate It includes minimal but complete set of features to get React/Redux app going.
I plan to keep it up to date, as a starting point for my personal stuff, as well as our company's projects
Re: Ask HN: What projects are you currently working on?
#53I'm currently working on a real time path tracer for games. It's pretty neat what a simulation of physically-based lighting enables you to do in terms of lighting and visual phenomena. Needs fast hardware but we're getting there! It's implemented in Vulkan and Rust.
Awesome that you're doing this in Rust! How's your experience been? (Would you be able to write a blog post about it later?) I'm very interested in seeing how Rust evolves as a video game design language. It's certainly shaping up as a language for building servers.
There general tooling of Rust is really nice. Much less so about Vulkan: It has a very limited compiler ecosystem with few optimizers and in general programming GLSL shaders in Vulkan is error prone, hard to debug and you'll be doing a lot of manual loop unrolling.
Re: Ask HN: What projects are you currently working on?
#54Re: Ask HN: What projects are you currently working on?
#55Anyway, I made a little job board https://wehire.io/ Nothing fancy, but fun to build.
Re: Ask HN: What projects are you currently working on?
#56Re: Ask HN: What projects are you currently working on?
#57Re: Ask HN: What projects are you currently working on?
#58Re: Ask HN: What projects are you currently working on?
#59Re: Ask HN: What projects are you currently working on?
#60Install: https://itunes.apple.com/us/app/sensorama/id1159788831?mt=8
Read code: https://github.com/wkoszek/sensorama-ios (main repo)
Going to give a talk on it: https://github.com/wkoszek/talks/tree/master/svmobiledev2016
Opinions would be welcome.