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Ask HN: What are you working on? (February 2026)

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Re: Ask HN: What are you working on? (February 2026)

#482
I’ve been working on something we call the Functional Universe (FU), a modeling framework and experimental codebase that treats systems as sequences of irreversible functional transitions, rather than objects evolving against a global clock.

It started as a computational experiment, but it’s been interesting how naturally it lines up with ideas from QM (aggregation vs collapse), relativity (proper time), and distributed systems (event-driven causality). Still very much a work in progress, but already useful as a way to think clearly about time, causality, and scheduling in real systems.

- Concept>> https://github.com/VoxleOne/FunctionalUniverse/blob/main/doc...

- Code >> https://github.com/VoxleOne/FunctionalUniverse/tree/dev

Re: Ask HN: What are you working on? (February 2026)

#484
I've been building a flutter django app around sharing and using checklists.

I use it myself by iterating on checklists and then tracking my usage of them and recently added orgs for privately shared checklists.

So it's easy to create an org around a shared task and then create a run through that task and track.

https://checkipe.com

Re: Ask HN: What are you working on? (February 2026)

#485
I spent about a week, writing this[0].

It’s a special UIKit map package, designed to be integrated into SwiftUI, as map support is a big SwiftUI Achilles heel.

I have integrated it into another package (a SwiftUI admin tool, that isn’t public), and it works exactly as I planned.

I often do this kind of thing. If I can break some module out of my work, and publish it, I spend the extra time, polishing and documenting it. No one else really cares, but it forces me to do a really good job, so I get an extremely high-Quality component, that I don’t have to worry about, later.

[0] https://github.com/LittleGreenViper/BigJuJuMap

Re: Ask HN: What are you working on? (February 2026)

#487

I spent about a week, writing this[0]. It’s a special UIKit map package, designed to be integrated into SwiftUI, as map support is a big SwiftUI Achilles heel. I have integrated it into another package (a SwiftUI admin tool, that isn’t public), and it works exactly as I planned. I often do this kind of thing. If I can break some module out of my work, and publish it, I spend the extra time, polishing and documenting…

Interesting! I've recently plumped for UIKit (with bits of SwiftUI dropped in) for a new mapping app because, as you say, SwiftUI map support is virtually non-existent. Have you thought about adding Maplibre support as an alternative to MapKit?

Re: Ask HN: What are you working on? (February 2026)

#488
post #157

A Jellyfin music client for Linux written in Rust and GTK: https://github.com/Fingel/gelly I thought it would be pretty simple, but here I am almost 6 months later still adding features. The positive feedback has been nice, though! People seem to appreciate (like I do) that its fast and doesn't use Electron or some other cross platform toolkit. Learning a lot. It's not vibe coded. Sad that I have to make that qualifi…

Looks incredible, well done

Re: Ask HN: What are you working on? (February 2026)

#490
Professionally, I'm currently working on a touchscreen interface for a medical device warming cabinet. But in my spare time I'm learning to use the micro-mill I recently purchased, by creating a cutting tool for an electric hand drill that will make flat holes in wood that are cut to exact depth and centered correctly. This is for preparing worn out pivot holes in 19th century wooden works clocks to insert bushes.
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