Ask HN: What are you working on? (July 2025)
461–470 of 900 posts
Re: Ask HN: What are you working on? (July 2025)
#462My co-founder and I, are building an AI travel assistant that creates personalised itineraries for users and allows them to book everything with one click, making it easy to manage all the bookings in one platform. It also helps with contingencies making travel planning and travelling, as a whole, stress-free.
Re: Ask HN: What are you working on? (July 2025)
#463Earlier quoted context omitted.
Please make sure it is specific to mosquitos and does not attack other insects. Insect populations worldwide are experiencing significant declines in both abundance and diversity, with several studies reporting reductions ranging from 40% to 75% over recent decades. Estimates suggest that 5%–10% of all insect species have disappeared in the last 150 years, and some global meta-analyses indicate terrestrial insect pop…
From the linked Hackaday article: > If you don’t want to kill flies, wasps, bees, or other useful pollinators while eradicating the tiny little bloodsuckers that are the drone’s target, you need to be able to not only locate bugs, but discriminate mosquitoes from the others. > For this, he uses the micro-doppler signatures that the different wing beats of the various insects put out. Wasps have a very wide-band doppl…
Re: Ask HN: What are you working on? (July 2025)
#464The tool is written in Go and exposes a JavaScript interface (like k6) to generate manifests using both template-based and object oriented approaches. It is similar to cdk8s, but is more flexible, doesn't require a dev environment, and allows sharing packages. The apply mechanism will be like kapp, but using kubectl's apply sets.
It already has the features to generate manifests to be used in GitOps. With this addition and the next one, which will be waiting for generated resources, it will become a fully featured package manager.
Re: Ask HN: What are you working on? (July 2025)
#465A multiplayer survival game based around voxel physics. Can be described as Astroneer-like setting, Teardown voxel physics, in a Valheim-like online multiplayer survival game. Game isn't really announced yet but I've shown some videos of the tech: https://x.com/Alientrap/status/1909316208563732866 (On Youtube: https://www.youtube.com/watch?v=ZWISaUmvit4 ) https://x.com/Alientrap/status/1918024969939808654
Re: Ask HN: What are you working on? (July 2025)
#466Re: Ask HN: What are you working on? (July 2025)
#467Re: Ask HN: What are you working on? (July 2025)
#468Working on an idle/incremental game based in an office environment.
Re: Ask HN: What are you working on? (July 2025)
#469Re: Ask HN: What are you working on? (July 2025)
#470Earlier quoted context omitted.
When a previous employer went bust, it was bought by the CEO after being listed by the administrator on an obscure website (ip-bid.com) which you have to make an account and log in to just to see the listings. There was only one bid. (I leave to the reader to speculate on the utility of a bid website without public listings, but such listings might represent good value compared to those advertised more widely). It ma…
We have ASIC (Australian Securities & Investments Commission) that handles company registrations, notices, etc. and they maintain a register of insolvency notices and liquidations. This can be a reasonable place to go to look for distressed businesses/assets too and I've considered using them as a source with my aggregation/search engine, though they don't really have the same type of information as a business for sa…
In my ex-employers case, the sale was what's called a "pre-pack" sale. That means the sale was advertised and proposed before the administrator were appointed and the administration was noticed. So you would not have found out in time from the filings, only from ip-bid.com. I don't know if Australian law allows pre-packs.