Live data from Hacker News

Ask HN: What's a side project you built to make money that hasn't?

news.ycombinator.com

461–470 of 476 posts

Re: Ask HN: What's a side project you built to make money that hasn't?

#461

I built an online poker bot that was making around $500-$1000 per account. Maintenance was a bitch though (poker sites have a lot of bugs and my bot had to work around a lot of them) so I abandoned it and got a job instead.

What game did the bot play?

How was your variance?

Did you use an established framework? (I know at least the one popular one existed a few years back)

Re: Ask HN: What's a side project you built to make money that hasn't?

#462
post #255

Earlier quoted context omitted.

Hey, I'm just getting into weightlifting. I think this might be a really cool tool! Going to use it for a bit and see if it's helpful.

Oh wow great to hear. It's really an alpha version. Some more things that are really required for beta are allowing editing workouts and lots more progress charts!!! However, I think that for data entry it is good to go. There will be some improvements there as well like for e.g. better superset indication and allowing copying workouts. I'm also very happy to get feedback so don't feel shy. Cheers!

Might give this a go as well. One other app I tried only allowed you to use pre-defined exercises.

Re: Ask HN: What's a side project you built to make money that hasn't?

#463

I built Dependabot ( https://dependabot.com ), a service that checks your dependencies are up-to-date every morning and creates pull requests for you if they're not. Intention was to make dependency management suck less, whilst also adding a bit of runway to a bigger startup I wanted to do. * Spent 2 months building it - much longer than I'd thought. The work required to get from a prototype (2 days) to a SaaS produc…

As someone in this space, I think you're approach this wrong. You find early users by hand, reaching out to people you know have this problem and asking them to use the product (you would typically do this before even making it work properly as a SaaS product). Jessica Livingston says it better than me: http://foundersatwork.posthaven.com/why-startups-need-to-foc...

Thanks Paul, big fan of CircleCI.

Great link, and I totally agree with that lesson. Side project feels like a good way to have learnt it!

Re: Ask HN: What's a side project you built to make money that hasn't?

#464
post #432

I created https://SauceNAO.com , a primarily anime focused reverse image search engine in 2008. While it's purpose has never really been to make money per se, it's been extremely expensive to operate. It's been pretty successful usage wise, but paying users are another matter entirely. Donations and account upgrades keep the lights on, barely covering the hosting costs of the main collocated front-end server, but lac…

Kill the free site.

If making money ever became critical, of course severely limiting or stopping free access would be an option. I've really enjoyed seeing the site grow over the years though, and killing off free access would almost certainly hamper that growth. Not to mention the effect it would have on the internet at large: Even more source requests everywhere! No one wants that~

Re: Ask HN: What's a side project you built to make money that hasn't?

#465

Probably doesn't count, but I'll post anyways... I've written the beginnings for two games, but didn't flesh out and complete the game mechanics because I haven't wanted to deal with the legal expenses involved in establishing an LLC and trademarking my assets, so I haven't been motivated to complete and release them. I don't want to spend hundreds or even thousands of dollars on legal protections and then only make…

Why do you feel the need to trademark your assets at this point? I mean, it sounds like your blocker to making them worth something is that they're possibly not worth anything... ...so why not make it, and then if it starts making money, pop the trademarks? People aren't likely to notice (and steal) unless it's successful enough anyway. ...plus, AFAIK, you can't protect game mechanics; it's something like they're con…

You're right.

I think I'll make the game for now, polish it, etc. I'll make the LLC if I'm ever ready to release. If I make any money at all, then I'll trademark.

Game mechanics might not be able to be protected, but I'm worried that wouldn't stop some other major game company from bringing me to court to try. If a game is similar enough to an existing game, they could have a case.

Re: Ask HN: What's a side project you built to make money that hasn't?

#466

Hmm, this is going to get depressing. Oh well. Here goes. I think my main problem is that I create solutions that are great for my problems. Flaming Notes[0] - iOS, Android, Windows Phone and Web game to learn music notation. Total revenue: 10 USD over 2 years. MelloNote[1] - Android app to sync audio files with text (lyrics, guitar chords, etc). Think 4-track subtitles that can be used by a band. Earnings: 6 USD in…

seentell is fantastic, I will definitely start using it for my son. I like the custom cards too.

Re: Ask HN: What's a side project you built to make money that hasn't?

#467

Hmm, this is going to get depressing. Oh well. Here goes. I think my main problem is that I create solutions that are great for my problems. Flaming Notes[0] - iOS, Android, Windows Phone and Web game to learn music notation. Total revenue: 10 USD over 2 years. MelloNote[1] - Android app to sync audio files with text (lyrics, guitar chords, etc). Think 4-track subtitles that can be used by a band. Earnings: 6 USD in…

seentell is fantastic, I will definitely start using it for my son. I like the custom cards too.

Thanks for the feedback.

Do let me know how your son likes it.

Re: Ask HN: What's a side project you built to make money that hasn't?

#468
post #432

Earlier quoted context omitted.

Kill the free site.

If making money ever became critical, of course severely limiting or stopping free access would be an option. I've really enjoyed seeing the site grow over the years though, and killing off free access would almost certainly hamper that growth. Not to mention the effect it would have on the internet at large: Even more source requests everywhere! No one wants that~

Just saw the website, wow so basic!

thumbs up

Re: Ask HN: What's a side project you built to make money that hasn't?

#469

I spent a couple years building https://infiniquest.org in my spare time. This is a site where you can both create and play interactive fiction games, using an engine I built entirely from scratch. I mainly built it to prove to myself I could complete a large project start to finish. I also had the motivation that my son and I could make games for each other, but by the time I finished, he was big into Minecraft and…

Whoah... That just gave me an idea... An Alexa app to run d&d games! It sounds awesome though, as do most of the projects in this thread. I'll be bookmarking it.

omg That is an awesome idea. I feel like it would be really fun to write and super entertaining to shout at a robot DM when things go pear-shaped.

Re: Ask HN: What's a side project you built to make money that hasn't?

#470

I built http://thejobist.com (lame tagline: A job-search search site) as I was learning web development and looking for a web development job. I built it with grand vision to expand user submissions, working voting, featured sites, relevant ads and the list goes on. However, once I found a job, I let it dwindle. It still gets a decent amount of traffic considering how little effort I have put into promoting it in the…

This is useful. I haven't seen such a comprehensive list of job sites elsewhere.
Post reply on HN