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Ask HN: What Are You Working On? (July 2026)

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Re: Ask HN: What Are You Working On? (July 2026)

#442
post #399

https://github.com/ricccrd/dd I was annoyed by the speed of docker on Mac’s, so I took a journey and decided to rewrite everything about it. DD was original working name and I’m in process of rebranding. But we can run docker on Mac’s with no vm. And its destroying qemu. We have plenty of new features that are comming. Rendering native apps, workspaces, much more.

[deleted]

Re: Ask HN: What Are You Working On? (July 2026)

#443
Two weeks ago presented current state of KEIBIDROP at Pass The SALT 2026, and now I am planning the push for the next version 0.4.0.

KEIBIDROP: Makes remote files appear as local (it hides the network latency in order to let you open and edit a peers file without downloading it upfront or re-uploading it fully back).

For version 0.4.0 I am planning multi-user support, using UDP (QUIC) instead of TCP as the networking layer, optimization of live-edit regions of files, and to test it even more for data heavy workflows.

Here is the website: https://keibidrop.com/

And here is the github: https://github.com/KeibiSoft/KeibiDrop/

Re: Ask HN: What Are You Working On? (July 2026)

#444
post #399

https://github.com/ricccrd/dd I was annoyed by the speed of docker on Mac’s, so I took a journey and decided to rewrite everything about it. DD was original working name and I’m in process of rebranding. But we can run docker on Mac’s with no vm. And its destroying qemu. We have plenty of new features that are comming. Rendering native apps, workspaces, much more.

[dead]

Re: Ask HN: What Are You Working On? (July 2026)

#445
I've spent the last months building a videogame: Cardume [1], its a pvp game where 2 players battle using a swarm of thousands of cells. It uses Reynold's boids, Couzin flocking behaviors and diffuse fields to generate a mini ecological simulation each game. The sim is pretty well optimized, handling 12k agents at 60fps in a medium hardware machine. It also has some pretty cool visuals. Any feedback appreciated, the Store went page online this last week and I'm still working on the presentation.

[1]: https://store.steampowered.com/app/4912940/Cardume/

Re: Ask HN: What Are You Working On? (July 2026)

#446
I am working on building an interactive mathematics book exploring various curves and their properties/applications.

Two wonderful books which initiated me into this topic are

https://archive.org/details/lml-remarkable-curves https://archive.org/details/StraightLinesAndCurves

I learnt a lot from these, and found other books which are detailed explorations. Using interactive applets would make wonderful companions for these explorations.

I am planning to use jsxgraph for the interactive applets.

Re: Ask HN: What Are You Working On? (July 2026)

#447
I’m working on a NotebookLM competitor, sort of an open-notebook in the cloud with a lot of features I’ve added (and made available as either PRs back to the base repo or public fork) such as a plugin system to add more generated “creations” or a quick way to spin up your own compatible cloudflare workers ai setup to test out models. I’m trying to incorporate the same bookmarking features I love so much with Raindrop.io (big fan) and experimenting with a new wiki generation feature. It’s only soft launched but happy for any feedback. https://notebooker.ai

Re: Ask HN: What Are You Working On? (July 2026)

#449
https://onlytrades.live/

Being unemployed and wanting to make something, I started studying quantitative trading concepts and got into algorithmic trading.

I decided to build out an algorithmic trading platform using the tools I developed for myself.

It's written entirely in Rust but user algorithms are written in TypeScript. It uses a Cloudflare-workers inspired approach to run the user functions.

The server uses under a megabyte of ram to run and user functions also use a negligible amount of memory per invocation.

It's also super fast, with round trip latency of 3ms - well, at least it does when I use the proper server. I'm running it on my low cost server right now so latency is around 50ms.

I know no one will use it, but it's been very fun to make

Re: Ask HN: What Are You Working On? (July 2026)

#450
I've built a voice app for controlling Claude code / Codex sessions and having a lot of fun with it.

I can start a remote tmux session from my laptop, close the lid, grab my airpods and continue on the same sessions while in a gym or a bicycle.

Planning to open source it soon.

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