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Ask HN: What Are You Working On? (March 2026)

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Re: Ask HN: What Are You Working On? (March 2026)

#441
Been recently playing around with using LLMs and the promise of malleable software.

Published a demo/experiment under MalleableTodo [1] - and so far seen some pretty strange use cases...

Essentially, just allows each user to use an LLM to rewrite their own UI to add features/customisation.

[1] https://malleabletodo.app/

Re: Ask HN: What Are You Working On? (March 2026)

#442

Since subreddits related to identifying AI images/videos got very popular, my wife started to send me cute AI generated videos, older family members can't distinguish AI videos at all, I've decided to code a weekend side project to train their Spidey sense for AI content. https://IsThisAI.lol The content is hand picked from tiktok, Instagram, Facebook, Reddit and other AI generating platforms. Honestly I don't know w…

Tricky! I often also guess wrong. But I noticed it has some bug. Sometimes I can click either option "AI Generated" or "Real" and nothing happens. Even if I click 10 times, still nothing happens. The buttons must have some broken event handling or something.

EDIT: Hm, I switched tab, away to write this comment, now that I switched back, it showed me that I clicked correctly. So it seems, that sometimes it just has huge delay in accepting my choice?

Re: Ask HN: What Are You Working On? (March 2026)

#443
post #256

I've been plugging away on MadHatter ( https://madhatter.app ), a web tool for knitting/crochet projects. It works best on desktop! Why? Many yarncrafters painstakingly build spreadsheets, or try to bend existing general purpose pixel editors to their will. It's time consuming & frustrating. Along the way, I've solved a bunch of problems: - Automatic decreases (shapes the hat) / overstitching markers (shows when mult…

I took a look at it because you do PDF generation (I am doing front-end PDF generation in my project as well so I wanted to compare), not because I know anything about knitting or crocheting. I made a design, drew on the grid a bit, but was unable to export. I am not sure if I was missing something but it would be helpful to the user if there was a message in the export area about why they cannot export yet.

Re: Ask HN: What Are You Working On? (March 2026)

#444
"Does a launch make any impact if there's no audience?"

We've found most early-stage startups ignore social media until after a launch. Things like “$0 spent on ads” sound cool, but they don’t help if no one knows your product exists.

I'm building Appents to provide a done-for-you social media solution for startups.

Would love feedback: https://appents.com/

Re: Ask HN: What Are You Working On? (March 2026)

#445
In the past couple of months I've

Built a Cythonized Icecast2 implementation I've wanted for years: https://github.com/lukeb42/cycast

Built a p2p Kanban board that fits in a single .html file and uses only the Python stdlib for LAN discovery https://github.com/lukeb42/kanban_p2p

Developed a p2p legislature that scales from a small team of 3 users to countries of tens of millions of people: https://gist.githubusercontent.com/LukeB42/deb887691f13dee9c...

Developed a small SPA framework inspired by React, Ractive-Load and hn.js: https://lukeb42.github.io/vertex-manual.html

Updated a news archival service for Python 3.x: https://github.com/lukeb42/harvest

Made a scriptable IRC client inspired by irssi and mIRC: https://github.com/lukeb42/scroll

and worked on a couple of my company's products.

Re: Ask HN: What Are You Working On? (March 2026)

#446

Well, I just jumped full time on IronCalc[1] a fully open source, light and fast spreadsheet engine designed and build from the ground up. I have been working on it as side project for over two years and now, with funding from the EU for the next 2.5 years, I hope I can make of it a real product for everyone to use that can compete with the likes of Excel and Googl;e Sheets. I can oly say, I am overly, off the Moon e…

Which EU grant did you receive? Ie. from which fund?

edit: nm, rtfm, it was on the landing page: Horizon Europe programme

Re: Ask HN: What Are You Working On? (March 2026)

#447
post #59

I changed gears and moved into the video games industry at the end of 2021. I started developing a city builder called Metropolis 1998 [1], but wanted to take the genre in new directions, building on top of what modern games have to offer: - Watch what's happening inside buildings and design your own (optional) - Change demand to a per-business level - Bring the pixel art 3D render aesthetic back from the dead (e.g R…

Can you tell more about your background? Making a sim like this also crossed my mind many times, but I learned in the past, that without much of any art skills, I would have to use resources of others or hire someone to make the graphics and so on. In the times of me playing around with RPG maker it was the missing story that was the problem. So it seems often that one core aspect is missing, when wanting to make a game. How did you learn to fill that gap, learn how to get that skilled with making the graphics?
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