My startup is working on solutions to crop failure scenarios such as from a nuclear war. Unfortunately we calculate there are probable outcomes where the only reasonable course of action is for one selected group to actually consume parts of the population in order to survive a nuclear winter. And so we’re building an automated system to take a newly deceased human being and create as many wholesome and nutritious me…
Ask HN: Boring but important tech no one is working on?
441–450 of 464 posts
Re: Ask HN: Boring but important tech no one is working on?
#442Educational games. Hear me out. The way we teach us basically how we did it 500 years ago. This is stupid, boring and not scalable. We dont have enough teachers, attention span is short, education is costly. So we need something that scales, is fun and involves all types of media plus gamifies education. Think Skyrim or GTA meets MS Encarta
Re: Ask HN: Boring but important tech no one is working on?
#443They will be replaced by IP and fibre, but not yet.
Re: Ask HN: Boring but important tech no one is working on?
#444Earlier quoted context omitted.
Here in Japan, average 67.9yo. Industry is going to die.
how much is the average farmer net income? in italy, as a son of farmers i see the biggest problem being the average size of holdings, too small to live on with the peace of mind, and the really absymal ROE of the sector, below 2%, making it impossible to expanding with debt in the industry. like, i would need 1.8 M euros of capital in farming (cereals + meat calfs) to give a family a BARELY MIDDLE class lifestyle.
Here, problem is that there are few newcomer to be a farmer. It's unpopular to live rural area. People in rural area are generally considered to treat newcomers unkindly. Local people grown by farmer also don't want to choose farming as a first career (but may choose after retiring, or help father's farming). Farming lands have been tend to be divided for small lands (partially thanks to WW2 lose), and generally Japan lands aren't so flat, so productivity isn't great thus income isn't great.
Re: Ask HN: Boring but important tech no one is working on?
#445Earlier quoted context omitted.
sounds awesome, have been working on several such project as well. would be great to share experiences
I was being a bit tongue-in-cheek because "digital transformation" has become an overused marketing term. But I think the core of it is valid -- a company has an inefficient process due to lack of technical expertise or whatever and you help them fix it. There's multiple parts to this field of work: networking to find leads, doing discovery to understand a potential client's problem, formulating a technical solution,…
Re: Ask HN: Boring but important tech no one is working on?
#446Earlier quoted context omitted.
Modern CAD systems tend to produce reproducible, very similar systems. Drafting produces individualized solutions. "Superior" depends on what you want. (For housing, I want individualized so badly. If I see one more SillyValley SWE storehouse - excuse me, "luxury housing" - I'm going to vomit. They're all exactly the same. I'm fairly certain the firms involved have traded macros or something) I'm not sure you can clo…
Housing is super expensive in SFBA because it's all individual. In SF any housing project needs to make it through design meetings where all your neighbors make arbitrary aesthetic complaints about how it looks and how it casts shadows on things. To get housing back to the rates it was built (and the price you could buy it at) in the 60s it needs to be a hundred times faster and more factory manufactured, not less. L…
And what multi-level housing there is being built is absolutely devoid of any creativity already, it can't really get more factory-like.
Re: Ask HN: Boring but important tech no one is working on?
#447Secretaries. The corporation of the mid-20th Century was run by an army of secretaries. They allowed for an important kind of flexibility. They've been replaced by software, which is more rigid, and which does harm because of its lack of flexibility. Software engineers tend to over-estimate the productivity gains that come from software, while underestimating how much we lose to the rigidness of software (which is of…
I think your story is off topic, but really touching nonetheless (plenty of people are working on hospital software, even if it's largely pretty bad) Glad that the worst that happened to your mom is that a nurse was confused about her food, rather than amputating the wrong leg or something (I wonder if faulty software has ever been the cause of this) I wonder if the situation with hospital software will ever improve
Is the patient who you think it is.
Does the patient agree with what your procedure says to do.
Often the area to be worked on (like the left big toe in my joke) is marked and the patient agreed with that marking.
There are a number of other such safeguards, similar to pre-flight checklists in aviation.
Institution these processes have greatly reduced treatment errors.
Re: Ask HN: Boring but important tech no one is working on?
#448When you read discussions of "going into the trades" instead of going to college, there is almost never a mention of the skilled trades. It all seems to be construction, and I think that's a mistake.
Re: Ask HN: Boring but important tech no one is working on?
#449Earlier quoted context omitted.
Related tangent - I'd love to see more games (whether or not explicitly "educational") that are more collaborative and less focused on violence. I remember playing GTA and enjoying its then-new (to me, at least) open-world dynamics and imagining a more peaceful version or mode where you'd play the role of an EMT or field surgeon, running around helping people and saving lives or something.
SimCopter and Crazy Taxi are older titles that come to mind.
> Crazy Taxi
You must have been a much better Crazy Taxi driver than my friends and I...
Re: Ask HN: Boring but important tech no one is working on?
#450Educational games. Hear me out. The way we teach us basically how we did it 500 years ago. This is stupid, boring and not scalable. We dont have enough teachers, attention span is short, education is costly. So we need something that scales, is fun and involves all types of media plus gamifies education. Think Skyrim or GTA meets MS Encarta