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Ask HN: What are you working on (August 2024)?

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Re: Ask HN: What are you working on (August 2024)?

#434

Only have a screenshot to show at the moment, but I'm working on an accessible color palette creator tool for web/UI design: https://x.com/seanw_org/status/1815442179361317022 There's lots of tools in this space, but the key features of this is it lets you easily check the contrast of any color pair (not just against white, so you can check e.g. your text colors will contrast on off-white shades), it's for creating a…

This is great! One feature that I use ChatGPT for is “give me the closest foreground color to X that meets AAA accessibility on Y background color”. ChatGPT that calculates it with a python script. Has been super useful. Maybe it could work on your site?

Re: Ask HN: What are you working on (August 2024)?

#435

I'm working on a web app that helps you discover books, movies, TV shows, video games, and songs that you'll like. The app makes it super easy to describe what you're looking for and then gives you a unique set of 10 suggestions on each run. It's the first solo project I've done in many years and I'm having a great time learning. I've also been able to get some great recommendations for myself and it's fun to use! ht…

Omg instantly bookmarked.

How to find "Military science fiction series" that are "Complex and Strategic" and includes "Space battles and tactics", "Action-packed sequences", "Strategic dialogue", "Multiple book series expansions", "Futuristic space environment", "Spaceships and battle fleets"? Use yogurrt. Never found it so easy to narrow down my interests and find new books. Thanks!

Re: Ask HN: What are you working on (August 2024)?

#436
Hey guys, I’m currently working on a design handoff solution similar to Relay by Material.io, but with support for iOS, Android, Flutter, and React Native.

The goal is to streamline the design-to-code process.

Would love to hear thoughts from anyone who’s tackled similar challenges or has insights on optimizing cross-platform handoffs!

Re: Ask HN: What are you working on (August 2024)?

#438

So back in 2021 I built a loyalty platform for a chain of gas stations in the Caribbean. Thought it would be a quick deliverable, then hands off. It's turning into a full time side gig that's paid off in handful of batches (~$25K and running) I'm trying to become a loyalty vendor API. Would really like to work on my own interconnected systems of blogging tools and social media. Kinda a blend between having your own s…

Interesting. Can you share more?

Re: Ask HN: What are you working on (August 2024)?

#439
I have just finished an AI design agent [0] that gives UI design feedback, but that launch went really poorly.

So now I’m working on learning Golang and loving it! Going to build a backend with it

[0] https://chromewebstore.google.com/detail/ui-copilot/hgaldpfd...

Re: Ask HN: What are you working on (August 2024)?

#440
I've mentioned my project a few times around HN, but might as well reiterate :)

I took some time off from work to teach myself Rust and to build a WASM colony simulation game. You've got a colony of ants, they're in a cold, foggy crater, and you help them grow and survive. The simulation runs 24/7, like a Tamagotchi, but a bit more complex, like a simplified RimWorld or Dwarf Fortress. I am hoping to design game play systems which focus on mental health, self-care, addiction, motivation, and personal growth and to use the gameplay as a means of encouraging awareness in the player.

https://github.com/MeoMix/symbiants

I haven't added any features in a while, unfortunately, but it's on my mind. For a while I was just adding whatever popped into my head, as a means of learning Rust, and I naively thought the full idea would crystallize with time, but it hasn't. So, I'm trying to take a step back and figure out how to actually make a coherent game that does justice to the mechanics I want to see in my simulation. I've spent a lot of time thinking rather than coding, but I'm optimistic that I'll get through this phase sooner or later. I will admit, though, that trying to take a novel approach with game design is overwhelming at times. That's okay, though! I'm enjoying the process of tinkering with the project and will likely continue tinkering on it for many years to come as a creative outlet for self-actualization.

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