Ask HN: Those making $0/month or less on side projects – Show and tell
431–440 of 1001 posts
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#432I created a platform and simulator for developers to create multiplayer turn-based browser games using JavaScript. It's been in development for about 2 years and online for 1 year.
The plan is to allow all games to have ranking and competition features automatically built-in.
It has tons of carefully crafted features, but I have failed to gain any interest in the project, so its just sitting there waiting for someone to love it.
I am losing $60/month on the dedicated server the whole infrastructure runs on.
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#433SteamDB: https://steamdb.info/ I've been running it for over 10 years now, it's a database of Steam games, their updates, price history, charts, and a lot more. In the early days we took monetary donations but stopped a few years in. It costs less than 100$ a month to run. Cloudflare reports 552.2M requests in the past 30 days, and 6.09M unique visitors.
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#434Earlier quoted context omitted.
Impressive. What's your tech stack? How are you able to keep the cost so low?
Assuming it hasn't changed in the past 2 years: > nginx, latest php, mariadb. > and of less importance: memcached and influxdb. https://twitter.com/thexpaw/status/1315941483867000833
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#435Everyone Draw: https://everyonedraw.com I created a little experiment a few years ago to see what would happen if anyone in the world could draw pixel by pixel on an infinite, shared canvas. It has attracted a small community of fans who use it to relax and practice their drawing skills. The community has spawned some breathtaking pieces of collaborative art, including a world map[1], a galaxy[2], and a magic forest[…
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#436Earlier quoted context omitted.
Impressive. What's your tech stack? How are you able to keep the cost so low?
Assuming it hasn't changed in the past 2 years: > nginx, latest php, mariadb. > and of less importance: memcached and influxdb. https://twitter.com/thexpaw/status/1315941483867000833
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#437I started it 2 years ago and it's pretty successful with about 600k registered users so far. I really enjoy building it and looking through all the creatively customized profile pages! It's so much fun!
It's currently funded with donations and merch, but it sadly doesn't cover the costs atm.
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#438Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#439Earlier quoted context omitted.
Unsolicited feedback: If this were also offered as a web-based application I'd probably use it (sitting at my desk all day I don't want to use my mobile device for music). Maybe sell rotating ads or sponsorships (on screen but not in the audio stream, please!) to make some $. Very cool.
That's exactly what is coming next for it! A fully-fledged web app. It's actually built using web tech so it's an easy port. Just need to rebuild some of the native bits for web (ohh I might get to use wasm!) but once that's done it should be good to go. Planning on pushing out in the next 2 weeks. And yeah while I don't need to run ads on it at the moment, if the right sponsor wanted to work with me I'd be exception…
Re: Ask HN: Those making $0/month or less on side projects – Show and tell
#440https://www.twitch.tv/watchmeforever - AI-generated (aside from the artwork) parody of '90s sitcoms, running forever (24/7/365). We worked on this w/ a very small team for the past four years, in-between our day jobs. When started, OpenAI didn't have an API, and Stable Diffusion definitely wasn't a thing, so we had to come up with novel methods to thread cohesive content together. Most of the "creative" details e.g.,…