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Ask HN: Tell us about your project that's not done yet but you want feedback on

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411–420 of 472 posts

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#411

Vulgar computation. The vulgus in Latin were the common folks, the non elite, hence referring to cussing ass “vulgarity,” as in “we nobles do not talk that way, that is how the common folk talk!”. And if I do my job right most professional programmers should be offended by the result? But that's a really awful thing to have as your north star. The basic idea is that computation should be something that does not requi…

I love the concept (and the name too) of vulgar computation!

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#412
https://github.com/dbnet-io/dbnet

dbNet is a web-based SQL IDE using Go as a backend, and your browser as front-end. I built it because I was unsatisfied with the database clients out there. Alot of them are top-heavy, unintuitive, slow or expensive.

Here are some of the databases it connects to:

Clickhouse Google BigQuery Google BigTable MySQL Oracle Redshift PostgreSQL SQLite SQL Server Snowflake DuckDB

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#413

What a wonderful idea, would love to have this be a monthly thread. Homebrew clubs style—bring the half-baked experiments you've been tinkering with, we'll all learn something from it

I agree. This is what HN is all about to me.

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#414
I'm creating an app that helps teenagers and adults glow up.

Every day, you can send AI your selfies, and it will provide suggestions for your outfit and how to enhance your appearance. Sometimes, people feel hesitant to ask their friends for advice.

Here is the landing page I created with Carrd: https://glowbuddy.carrd.co/

The app is still in the idea stage, but I'd be happy to answer any questions!

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#415

Vulgar computation. The vulgus in Latin were the common folks, the non elite, hence referring to cussing ass “vulgarity,” as in “we nobles do not talk that way, that is how the common folk talk!”. And if I do my job right most professional programmers should be offended by the result? But that's a really awful thing to have as your north star. The basic idea is that computation should be something that does not requi…

This is a really interesting idea. If software was repairable/hackable like hardware...

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#417

Earlier quoted context omitted.

Cellular automata apply the same rule across a grid, a bitgrid is an array of lookup tables, essentially stuffed between the cells of a static RAM. The RAM holds the values in the tables, and an latches maintain the state of each cell's inputs. Thus each cell in a bitgrid is individually programmable. A provision needs to be added to be able to read and or write (override) inputs for debugging or other purposes, such…

Oh, I meant formalization as in, this is clearly not either a turing machine or a lambda calculus, but as it appears turing-complete, it must be equivalent, and could benefit from formalization in that computer-science/mathematical sense. Then we outsiders would be able to see what we're looking at.

You could consider a BitGrid to be a giant state machine, given any current set of inputs, and the program loaded into it, it is possible to know exactly what the next state will be. The connectivity turns it into a complex system. The number of possible states is somewhere between 1 and 16^cellcount

I'm not sure that it's possible to compute (in a reasonable amount of time, or maybe ever) the exact number of possible states a bitgrid may have, given its current program.

It's my conjecture that finding this exact number is equivalent to solving the halting problem.

---

Also, any computation in a Bitgrid is an acyclic directed graph. Because there is a delay between cells, you can only effect future states.

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#418
post #111

Earlier quoted context omitted.

Thanks! > I think the plastic lens mount might be obstructing the light going to the sensor It's actually a low-profile, 3D printed thing housing a glass UV/IR cut filter. The housing is flush with the glass filter unlike the stock Pi HQ camera lens holder. Removing the UV/IR cut results in full-spectrum photos that manifest the same color shift problem which is characteristic of CRA optimization (where they delibera…

Well, if you want to try something different, here's a modified camera that removes the microlens array along with color filters to make the sensor monochrome.[1] [1] https://maxmax.com/maincamerapage/uvcameras/raspberry-pi-hq-...

Alternatively, you could tilt the sensor as you move it to compensate. Perhaps moving it on a curved path to match the optical center? I don't know how well that would work with variable focal length lenses, though.

If you've ever seen a ball cutter attachment for a lathe, or one of those parallax eliminating camera mounts, you could step the sensor along a sphere instead of a plane.

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#419

I'm writing "The Impostor's Guide To The Shell". My theory is that reading popular open-source codebases, and Googling stuff you don't understand until you grok it, is a great way to overcome impostor's syndrome. The goal is to take a reader from thinking "Maybe a 10x engineer could understand that library, but I never could..." to "Oh, that's all it does?". The guide covers things like: - shebangs - exit codes - par…

If it helps anyone reading this, everything in tech boils down to "Oh, that's all it does?".

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#420
post #406

A little niche, but https://run-in.app is an online encounter manager for DnD 5e that I've been (slowly) building this year. I initially built it because I was dming a one-shot for some friends and got overwhelmed tracking the health and position of 6 enemies + the party on pen and paper. I wasn't happy with the solutions I found to this online, and thought it'd be fun to try and build one myself. The main features f…

This looks neat! Have you thought of putting a demo video on the frontpage?

That's actually a great idea and would be much more engaging than a flat image. Cheers :)
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