I've been working on a 3D voxel-based game engine for like 10 years in my spare time. The most recent big job has been to port the world gen and editor to the GPU, which has had some pretty cute knock-on effects. The most interesting is you can hot-reload the world gen shaders and out pop your changes on the screen, like a voxel version of shadertoy. https://github.com/scallyw4g/bonsai I also wrote a metaprogramming…
Ask HN: What are you working on? (October 2025)
401–410 of 1001 posts
Re: Ask HN: What are you working on? (October 2025)
#402Re: Ask HN: What are you working on? (October 2025)
#403We received data last week verifying we are effectively mineralizing CO2 at a high rate while saving our farmer $135/acre annually in liming costs.
We’ve come this far on grants. Now it’s time to fundraise so we can bankroll our PhDs whilst we secure pre-purchase offtake deals.
If you know of any impact investors or are an offtake buyer at a large company, please email me at zach@goal300.earth
Re: Ask HN: What are you working on? (October 2025)
#404Re: Ask HN: What are you working on? (October 2025)
#405There is nothing special comparing to other livechats, the goals is to offer an affordable and unlimited livechat for small projects and companies.
Re: Ask HN: What are you working on? (October 2025)
#406I'm attempting to work on a "spiritual successor" to Dramatica Story Expert, a crazy story theory/brainstorming program of days gone by. Technically, Dramatica is still around, but they never made a 64-bit version for Macs, and both the Mac and Windows version have been tenaciously clinging to the trailing edge of technology for decades. (The Mac version somehow never got retina fonts. I'm not sure how you even do th…
I really really want something like this, that I can run locally without paying 100$ a year for Arc Studio.
Re: Ask HN: What are you working on? (October 2025)
#407Last month:
• wrote my first NEON SIMD code
• implemented adaptive quadrature with Newton–Cotes formulas
• wrote a tiny Markov-chain text generator
• prototyped an interactive pipeline system for non-normalized relational data in Lua by abusing operator overloading
• load-tested and taste-tested primary batteries at loads exceeding those in the datasheet; numerically simulated a programmable load circuit for automating the load testing
• measured the frequency of subroutine calls and leaf subroutine calls in several programs with Valgrind
• wrote a completely unhealthy quantity of commentary on HN
New ideas I'm thinking about include backward-compatible representations of soft newlines in plain ASCII text, multitouch calculators supporting programming by demonstration, virtual machines for perfectly reproducible computations, TCES energy storage for household applications beyond climate control such as cooking and laundry, canceling the harmonic poles of recursive comb filters with zeroes in the nonrecursive combs of a Hogenauer filter, differential planetary transmissions for compact extreme reductions similar to a cycloidal drive, rapid ECM punching in aluminum foil, air levigation of grog, ultra-cheap passive solar thermal collectors, etc. Happy to go into more detail if any of these sound interesting.
Re: Ask HN: What are you working on? (October 2025)
#408Re: Ask HN: What are you working on? (October 2025)
#409I am working on the little book of algorithms: https://github.com/little-book-of/algorithms A project to implement 1000 algorithms. I have finished around 400 so far and I am now focusing on adding test cases, writing implementations in Python and C, and creating formal proofs in Lean. It has been a fun way to dive deeper into how algorithms work and to see the differences between practical coding and formal reasonin…
Re: Ask HN: What are you working on? (October 2025)
#410We are in it for long term. Not a startup, not looking for investment. Just plain paid product (free while in beta) by a few people. We have a few active users, and are looking for more before we remove the beta label :) It's a PWA app. Currently targeted for desktops. For personal software, I think local-first makes a lot of sense.