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Ask HN: What are you working on? (July 2025)

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Re: Ask HN: What are you working on? (July 2025)

#401
post #216

Been working on https://handy.computer . It's similar to SuperWhisper and others, but is open source and cross platform It uses whisper.cpp under the hood and should be accelerated on most devices using the Vulkan backend

thanks for making this! I'd love to use the microphone key (fn + mic) to trigger Handy but even after turning off dictation it doesn't seem like the system allows that key to be used (I get a dialog prompting me to turn on dictation).

No problem! Thank you for trying it and requesting features!

I added a issue (and comment) for this on the GitHub repo: https://github.com/cjpais/Handy/issues/47

Re: Ask HN: What are you working on? (July 2025)

#402

I've got a long term project trying to see how far I can get writing a contact simulation using techniques from Klaus Hollig's book on B-spline finite element methods. I'm using D for this. I've been focusing on level set domains, which has led to me spending an inordinate amount of time on high order boundary parametrizations. I'm very curious to see how efficient an approach like this can be made, especially using…

By contact simulation, do you mean solid dynamics? (mechanics is not my field) I'm intrigued by the use of level set domains here. I've only encountered those in other type of numerical simulation where the intent is in avoiding surface meshing. I suppose moving an object in this context is as simple as composing its level set function with a translation and rotation. However, deforming is non trivial, especially loc…

Yeah. All of this is born out of a desire to avoid meshing, for some definition of meshing. I'm on a jag that explicitly meshing or computing topology should be unnecessary for this kind of simulation. People have done contact simulations based on penalty methods or Lagrange multipliers using level set descriptions of domains for quite a while, which just involve integrating over overlapping regions, which shouldn't be that hard to detect... in principle... but I'm not quite there yet.

What I'm saying about level set domains is maybe a bit misleading. I'm not talking about level set methods like you might find in the book by Fedkiw and Osher, per se (but if I found something useful from that literature, I wouldn't hesitate to borrow it...). They are easy to model with and give clean geometry compared to e.g. a B-rep. I'm only interested in messing around with toy and artificial problems at this point, so it isn't much of a limitation. At the same time, given a B-rep, there are a number of ways to get clean level set geometry from them...

By high-order boundary parametrization, I mean: given a implicit surface, how to quickly go to a parametric representation of the boundary which is accurate to many (say, 13+) digits that is relatively space efficient, even in the presence of sharp features in the level set (common for CSG...). This is easy in 2D, harder in 3D...

I guess the subtle point here is that for a finite element simulation, the only thing that really matters is integration. For that, you only need a soup of patches; there's no real need to assemble them into a B-rep or any other kind of mesh. But then if you take a time step, you have to think about converting from parametric back to implicit. I'm trying to figure out if there is some kind of hybrid parametric-implicit data structure that is particularly useful for simulations of this type. Remains to be seen, but there are many fun geometry problems to solve along the way.

Re: Ask HN: What are you working on? (July 2025)

#403

Working on fabric construction blocks (like Lego of clothing), that you can use to build clothing and accessories completely by hand without any tools or machines. Intro video: https://www.youtube.com/watch?v=X_eKc6c5tDw

I would love a set of these! I've seen a few "legos of clothing" ideas out there but I believe this is my favorite execution of it so far. It lends itself to the "gorpcore" style of clothing like Cotopaxi where its blocks of different color. Even with the monochrome examples in your video, I love the texture inherent to its linkage.

Re: Ask HN: What are you working on? (July 2025)

#405
post #275

Earlier quoted context omitted.

Yeah it's a good call out. I think it's a (more) winnable battle though. For both a keystroke based AI detector, and software designed to mimic human keystroke patterns, performance will be determined by the size of the dataset they have of genuine human keystroke patterns. The detector has an inherent leg-up in this, because it's constantly collecting more data through the use of the tool, whereas the mimic software…

Interesting idea! Could someone use the software to train an LLM prompt that will get around it? By learning what passes and what doesn’t and then having the LLM train on that

Yeah this is something I'm a little worried about - right now it's not extremely difficult to just take an AI generated essay and then just tweak the essay until it passes.

My first pass approximation is to make the assessment of whether the essay is AI generated or not accessible only to teachers. I may need to also rate-limit the checks, so people can't brute force it to gather data on what passess.

Re: Ask HN: What are you working on? (July 2025)

#406
I'm making small improvements to things that I use daily with the help of AI (mainly using Claude Projects in the browser).

I created a simple Hacker News Redesign extension to make my mobile browsing experience better (larger touch targets, prettier UI and texts). https://apps.apple.com/us/app/y-redesign-for-hacker-news/id6...

I made a widget that better shows my work shifts (I work nights and the default calendar app displays overnights as two days in the zoomed out monthly view, so this improves upon that and also counts how many shifts I've completed in a month while looking nice too). https://apps.apple.com/us/app/the-next-shift-widget/id674063...

I wrote a simple MacOS app that lets me drag and drop screenshots then choose between a variety of "device frames" to create a consistent style and speed up my workflow.

And now I'm working on some plug-ins for open source apps that I use. Generally just doing small things to improve my workflow and enjoyment with my hobbies.

Re: Ask HN: What are you working on? (July 2025)

#407
I've been building AltStack.jp, a curated directory of Japanese digital services (cloud hosting, registrars, email providers, and more) all operated in Japan, by Japanese companies.

It’s aimed at people who want to be less dependent on foreign platforms, especially with the current shift away from globalization.

Still early days: only about 20% of the planned categories are up so far.

[1] https://altstack.jp/en/

Re: Ask HN: What are you working on? (July 2025)

#408
post #275

Earlier quoted context omitted.

Yeah it's a good call out. I think it's a (more) winnable battle though. For both a keystroke based AI detector, and software designed to mimic human keystroke patterns, performance will be determined by the size of the dataset they have of genuine human keystroke patterns. The detector has an inherent leg-up in this, because it's constantly collecting more data through the use of the tool, whereas the mimic software…

I got burned by software like this, when I pasted in a essay I transcribed while driving through Whisper, and software like this thought I had pasted AI content lol

Lol! Technically they're not wrong about it being AI generated, just not at all in the way they meant.

Re: Ask HN: What are you working on? (July 2025)

#410

I have been unemployed for the last few months, and there's only so much TV and YouTube I can watch without going utterly insane between interviews, Since WGU just started doing masters degrees in CS, I decided it would be a way to kill large amounts of time while getting at least a little out of it, so I registered for it. I've been a professional software person for like fourteen years, so I was able to knock it ou…

Do you feel like you picked up additional knowledge and skills? The pluses you mentioned are fighting boredom, being affordable, and being credentialed.
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