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Ask HN: Tell us about your project that's not done yet but you want feedback on

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401–410 of 472 posts

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#401

I've been working on blog powered entirely by GitHub Gists. https://gist.aviperl.me/ With zero extra effort, you get a simple blog. With configuration via settings files stored in a secret gist or on a gist itself, a rich blogging experience. A currently hidden feature that is useful is RSS feeds for any GitHub users gists: https://gist.aviperl.me/avi-perl/rss I'm hoping that the GitHub graphQL API might let me get l…

This is a neat idea! I had a similar idea but with github repos instead of gists - it'd be possible to use tags to just check out blogs you're interested in. I built mine as a neovim plugin rather than a standalone site though. Gists definitely make it easier for shorter blogs.

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#402

Hi everyone :) I'm a student at UWaterloo in Canada. My friend and I made a site that can automatically dub videos to different languages: https://www.dubbah.co . We use Whisper with Speaker Diarization, GPT and some voice cloning models. Would love to answer questions :)

One thing to try is speaker identification in dubbing (different color subtitles)

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#403

Vulgar computation. The vulgus in Latin were the common folks, the non elite, hence referring to cussing ass “vulgarity,” as in “we nobles do not talk that way, that is how the common folk talk!”. And if I do my job right most professional programmers should be offended by the result? But that's a really awful thing to have as your north star. The basic idea is that computation should be something that does not requi…

Is it a thing like htmx and _hyperscript?

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#404

I’m working on ModelFusion, a TypeScript library for working with AI models (llm, image, etc.) https://github.com/lgrammel/modelfusion It is only getting limited traction so I’m wondering if I’m missing something fundamental with the approach that I’m taking.

I had it starred! It looks like a nice set of tools for building a multi-modal AI app - I'll give it a try when I flesh out a discord AI gaming app I was working on. Is the multi-modal aspect (image, audio, language) the main focus? Maybe putting that a bit higher in the readme would help it stick - the intro section was a bit too dense and I ended up skimming it.

As for traction, I wonder if there just isn't much interest in AI with JS/TS right now, for whatever reason?

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#405
post #366

Earlier quoted context omitted.

I agree that a better tool is needed! I like all the improvements you are selling the tool on, but one of my biggest gripes with code review experiences has been the inability to specify the ordering of the files in the diff. Most people look at the diffs from top to bottom by default, and I sometimes have my questions answered when I move down in a diff. It would be so much better for the author to be able to select…

Oh do you mean allowing the author to select the order? That's a very cool idea!

I've wanted exactly this before - would be great to easily tell a story in the code review. Or an easier way to just see each commit in isolation (with a previous/next button).

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#406

A little niche, but https://run-in.app is an online encounter manager for DnD 5e that I've been (slowly) building this year. I initially built it because I was dming a one-shot for some friends and got overwhelmed tracking the health and position of 6 enemies + the party on pen and paper. I wasn't happy with the solutions I found to this online, and thought it'd be fun to try and build one myself. The main features f…

This looks neat! Have you thought of putting a demo video on the frontpage?

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#407

I'm writing "The Impostor's Guide To The Shell". My theory is that reading popular open-source codebases, and Googling stuff you don't understand until you grok it, is a great way to overcome impostor's syndrome. The goal is to take a reader from thinking "Maybe a 10x engineer could understand that library, but I never could..." to "Oh, that's all it does?". The guide covers things like: - shebangs - exit codes - par…

Too late to edit my original post, so adding this comment to say that the above link just covers RBENV’s shim file code, not the whole codebase.

I have a 600+ page Google doc which covers the remaining code, and which I mostly wrote for my own edification. I was worried about overwhelming my potential audience by showing it all to them at once, and I want to get feedback on just this first section, before releasing the rest.

We’ll see how it goes with just this small first section.

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#408
As someone who enjoys exploring and learning about new fields, I often lack a curriculum of learning materials. To solve that problem, I'm parsing wikipedia to create a knowledge graph composed of "concepts" linked to each other. Every "concept" has some prerequisite of other "concepts", say, in order to learn differential equation I need to first learn about calculus, etc. Therefore, if I were to learn about self-driving cars, I can mark the starting point (concepts I already know of) and the target (most important 50 concepts for self-driving car), and the graph would give me the best path to achieve my target. Therefore, I can be self-guided in my learning with the help of a knowledge graph similar to technology tree in games. Let me know what you think!

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#409

I have been tinkering with this word game for something like 6 years. It is intended for mobile, though it works adequately on desktop. It is a virtually endless word-finding game that can be played solo or taking turns with a friend. I still need to add some game modes and more interaction, but the bones are there: https://wordwhile.com/ Be gentle, it's running on a budget server.

I quite like it, bookmarking it :)
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