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Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

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41–50 of 118 posts

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#41
post #19
post #11

Yes, I do. It’s an amazing monitor and combination iPad. It’s very different than what is easy to describe - partially because it defies convention in so many ways - but I use it with my Mac and then will have mail and chat and music floating on the sides. Btw I said iPad. Apple says it’s a computer. Falls short in some key ways, but not unfixable It is heavy but I don’t mind it. I can see how that might be a deal br…

>It is heavy but I don’t mind it. Consider trying a counter weight. Hunting supply stores sell them for nightvision goggles, and when I tried one on my friend's Valve Index it was shocking how much better it felt.

To note, counter weight helps alleviate single pressure points when stationary or slowly moving.

It will make it significantly worse for people moving their head a lot or walking around.

That's the same issue as the Airpod Max, which are extremely well balanced but just so damn heavy, so I guess people just build neck muscles ?

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#43

I am a developer and coding in vision pro for around 2 months. It is heavy, without third-party accessories, it is unbearable. But with 3d printed gadgets and band, the weight problem is solved 80%. I code in mac virtual desktop, enlarge it and push it as far as possible. The text is clear enough in most of time. But the resolution is still low, i hope the ultra wide virtual desktop feature can solve the problem. Usi…

Mind sharing which accessories you like the most ?

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#44
I would use it more but after an hour I have ENORMOUS bags under my eyes that last for 24-36 hours. I've tried multiple 3rd party accessories but to little success. My wife is not a fan.

Otherwise I would code and work in them for a few hours a day. I find the environment incredibly focusing.

I do not have this issue using the Oculus Pro, or any of the myriad headsets I've had in the past.

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#45

I feel like I would have been the ideal customer for it. I travel a lot and I'm a developer deep in the Apple ecosystem who is constantly wishing he had more screen real estate while bouncing between hotels and Airbnbs every few weeks. I bought it and tried it for two weeks and ended up returning it. It's really cool, but even aside from the issues with 1.0 like not being able to just pull up individual app windows f…

What's up with Raybans? They make the cheapest looking vanilla generic glasses I've ever seen, put a tacky logo on the lens and sell for a fortune. Why does anyone buy them?

They’re vanilla now because everyone copied their designs decades ago. They’re the original.

Doesn’t mean they’re worth the cost, but now you know.

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#46

Haven't event touched one or see one around me. I seriously guess if there is more than one or two in my hole country. As a comparison, there are lots of iPhones and MacBooks here.

*whole, I'm very curious what part of the world are you from?

Why bother correcting one letter being left off? You also forgot a comma after "curious".

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#47

I feel like I would have been the ideal customer for it. I travel a lot and I'm a developer deep in the Apple ecosystem who is constantly wishing he had more screen real estate while bouncing between hotels and Airbnbs every few weeks. I bought it and tried it for two weeks and ended up returning it. It's really cool, but even aside from the issues with 1.0 like not being able to just pull up individual app windows f…

What's up with Raybans? They make the cheapest looking vanilla generic glasses I've ever seen, put a tacky logo on the lens and sell for a fortune. Why does anyone buy them?

I’m genuinely not sure how to say this without a little bit of snark, but do you…know how fashion works?

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#48

I feel like I would have been the ideal customer for it. I travel a lot and I'm a developer deep in the Apple ecosystem who is constantly wishing he had more screen real estate while bouncing between hotels and Airbnbs every few weeks. I bought it and tried it for two weeks and ended up returning it. It's really cool, but even aside from the issues with 1.0 like not being able to just pull up individual app windows f…

What's up with Raybans? They make the cheapest looking vanilla generic glasses I've ever seen, put a tacky logo on the lens and sell for a fortune. Why does anyone buy them?

I want people to think that I fly my biplane while wearing a furry leather bomber jacket on the weekends.

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#49
If anyone is succeeding here I hope they have a stronger neck and head structure than I do.

I was present when Randy Pausch made the empirical lecture on screen real estate at CMU almost two decades ago. I believed strongly in that argument and was lucky to hear it before the last lecture.

However, as my work and tools evolved, I found myself abandoning the triple monitor Windows, Mac, Linux setups I used for the kind of portability work I did then.

And so while I did the apple vision pro demo when I interviewed at Apple this summer I experienced probably the most legitimate and extreme dichotomy between the value proposition of infinitely extensible screen real estate and diminishing returns on that real estate.

Put simply, that dichotomy is standing on the shoulders of poorly designed HCI for decades. Apple gets a free pass on design here but they should be held to a much higher standard.

If they were, we'd have something approaching Bret Victor's dynamic land or at least a desktop metaphor not siloed in a Cartesian model hundreds of years old when what we need is n-dimensional.

The data out-dimensioned displays decades ago. What the world needs now is a better tiling window manager, not another attempt to solve the problem by extending human vision while causing head and neck trauma we may never understand.

Raymond Loewy said, "most advanced yet acceptable, not most advanced yet bone crushing.

When I used apple vision pro, I found the experience so compelling I pinged all my friends working in AR singing its praises and potential applications in things we'd worked on together: radiation oncology treatment devices, visualization, robotics, and autonomy. But the thing that stopped me in my tracks was the ungodly physical trauma that accompanied the experience. That's saying something given I am an adult with nearly perfect health and no orthopedic issues whatsoever.

The thing that shifted my perspective on screen real estate was realizing that monstrous monitors are big tech's mcmansion hell. I did my day job on an 11 inch Chromebook running Linux a decade ago. I still ask why I need the morbidly obese MacBook pro m I have now with a 16 inch display and 32 GB ram.

Soon we'll see that big tech is just reading big pharma's playbook from decades ago. The reason it's hard to see now is that big tech did not finish reading the playbook, particularly as it applies to side effects foisted on an unsuspecting public. Give it a few years. I hope I'm wrong.

Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

#50
post #36

Earlier quoted context omitted.

You could still do enforcement through legal rather than technical means, though. Disallow installing apps from outside the App Store, provide no system UI to do so. Prohibit apps from being app stores themselves or running code that didn't pass app review, with exceptions for dev tools etc. Make apps able to escape the sandbox, at least in some ways. Even if an app somehow sneaks past app review and gives users unfe…

It's worth mentioning none of these concerns affected Android / Google Play, even though it's fairly easy to sideload and even install custom app stores there. The only phones that come with alternative stores are from Chinese manufacturers, which isn't going to be an issue for Apple as the operating system isn't open source.

Didn’t Samsung introduce their own App Store?

https://galaxystore.samsung.com/

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