In terms of LoC, I'm probably at 25% C++, 65% Dart (Flutter) and 10% Kotlin/Swift. Probably not enough to qualify as "main language", but enough that I'm writing it multiple times a week.
C++ for the low-level machine learning (Kaldi/ONNX) & rendering (Filament) components, Dart for the service/model/view layers and Kotlin/Swift for hooking things up to native APIs.
I can't claim to be a C++ expert but I've found that working with RAII, staying away from templates and being slow to incorporate newer (>C++11) features keeps things reasonably sane. The standard library is definitely painful to use in places (streams, chrono, etc) but all things considered, I still prefer it to Rust.