Ask HN: What are you working on? (October 2025)
391–400 of 1001 posts
Re: Ask HN: What are you working on? (October 2025)
#392Open sourcing them of course, I find that I can sketch out a basic idea with Co Pilot and it'll get 80% of the way there.
Godot is simply a joy , as long as you understand what it can do and what it can't.
It will never ever happen in my wildest dreams, but I want to make open source games full time.
I want the entire game industry to have to compete with high quality open source games and frameworks.
Assuming I ever have a chance to retire, I'll be a old man writing code for sport.
Re: Ask HN: What are you working on? (October 2025)
#393https://github.com/leogout/rasper-ducky
Duckyscript is a language for the USB rubber ducky that costs approximately 100$. A usb rubber ducky is an usb key that gets recognized as a keyboard and that starts typing text and shortcuts automatically once you plug it to anything. To specify to the key what to type, you can use duckyscript.
I'm using circuitpython. The last thing I did was to de-recursify the interpreter with a stack.
The more I'm implementing of duckyscript, the more i think that i should create my own language. Duckyscript sucks as a language...
Re: Ask HN: What are you working on? (October 2025)
#394Continuing to work on a Low Power FM community radio station for the East San Fernando Valley of Los Angeles. We have started promoting and putting on local events and are trying to fund raise to build out the station. Raising money is hard! We did a big show in Burbank where several hundred people showed up but we only netted $800 after expenses. :( We were featured on our local NPR syndicate which is neat: https://…
This is sick - I happen to run a site for DIY and community organizations like yours. We have proven the best way to fundraise is to throw events like you did but to upsell people on a recurring donation when they get the ticket. On the off chance you are throwing another event, I would love to help you raise much more than $800 one time (my site is https://withfriends.events/ )
Re: Ask HN: What are you working on? (October 2025)
#395Started from the poor state of many Python HTTP clients and poor testing utilities there is for them. (Eg the neglected state of httpx and its all perf issues)
Re: Ask HN: What are you working on? (October 2025)
#396My on again, off again life's work has been a foss dev stack for interactive tutoring systems. Something like a general purpose Math Academy, with mechanics to permit UGC and courses that are both adaptive (to the user's background and demonstrated skill) and inter-adaptive (to the userbase's expressed priorities). http://github.com/patched-network/vue-skuilder , docs-in-progress at https://patched.network/skuilder I…
It's like inventing the refrigerator and all the brochure talk about is the internal engineering of the machine, rather than how keeping food cold is useful from the economic and culinary perspectives.
Re: Ask HN: What are you working on? (October 2025)
#397I think app icons are an underrated artistic format, but they’ve only been used for product logos. I made 001 to explore the idea of turning them into an open-ended creative canvas. There are 99 “exhibit spaces” in the gallery, and artists can claim an exhibit to install art within. Visitors purchase limited-edition copies of pieces to display as the app’s icon, the art’s native format.
It’s a real-money marketplace too - the app makes money by taking commission of sales (Not crypto). I like economic simulation games and I think the constraints here could be interesting.
I’m currently looking for artists to exhibit in the gallery, if anyone is interested, or knows someone who may be, please let me know!