Working on adding many small features such as webhook, email parser.
Ask HN: What are you working on (August 2024)?
371–380 of 1001 posts
Re: Ask HN: What are you working on (August 2024)?
#372https://bauble.studio/ is a lisp-based procedural 3D art playground that I hacked together a while ago. It's fun to play with, but it's a very limiting tool: you can do a lot to compose signed distance functions, but there's no way to control the rendering or do anything "custom" that the tool doesn't explicitly allow. So lately I've been working on a "v2" that exposes a full superset of GLSL, so you can write arbitr…
That site needs to be seen. Thats great.
Re: Ask HN: What are you working on (August 2024)?
#373I'm working on a web app that helps you discover books, movies, TV shows, video games, and songs that you'll like. The app makes it super easy to describe what you're looking for and then gives you a unique set of 10 suggestions on each run. It's the first solo project I've done in many years and I'm having a great time learning. I've also been able to get some great recommendations for myself and it's fun to use! ht…
I assume its some sort of ML? Are you using an external LLM? Any insights into building recommendation systems would be awesome!
Re: Ask HN: What are you working on (August 2024)?
#374I'm trying to get my hands on a larger display, but man does the e-ink public documentation suck. Still looking for some actual complete documentation and sample driver schematics for the 13" and larger models.
Re: Ask HN: What are you working on (August 2024)?
#375Currently I've built a call/response RPC abstraction with it to use it for another project that I'm working on. Eventually I'd want to add a streaming message system beyond the basic call/response pattern. I also might like to ship some easy setup to bridge between these protocol abstractions and ZMQ, JSON-RPC, be able to behave like inetd, etc.
It's functional enough to use in non-production environments but not completely seriously yet. I'm working out the kinks and improving the DX by using it for that other project. There's still some easy improvements around the byte encoding that I still haven't gotten to yet.
Re: Ask HN: What are you working on (August 2024)?
#376Re: Ask HN: What are you working on (August 2024)?
#377https://github.com/thebigG/Gunner
It's got long ways to go before being "complete", but I'm enjoying the heck out of working on this. I like working on things that aren't tied to money/serious job because they remind myself of the joy in programming :)
Re: Ask HN: What are you working on (August 2024)?
#378I'm currently working on an app that provides a step-by-step guide to drawing from a reference photo. My goal is to make the sketching process more accessible and enjoyable for everyone.
Re: Ask HN: What are you working on (August 2024)?
#379Re: Ask HN: What are you working on (August 2024)?
#380My part has been to generate news headlines and weather maps using current news and weather information. The most interesting part for me has been deciphering the 1980's era graphics format, NAPLPS, which Prodigy uses and making a library to write files in the format. I treat the file format as a data transformation, taking the NAPLPS file generated so far and appending more commands to the end of it. The commands naturally pipe into each other in an idiomatic way in Elixir.