The way I see it, great design is about meshing seamlessly with the end user. If an item or software feel like they extend me they're exquisitely well designed. Here are several such things:
- MacBook Pro 13" with Touchbar.
The MacBook Pro is the first laptop I've used that doesn't feel like a tool I need to struggle with and manipulate to get the job done. It's powerful enough so I don't need to worry about system resources, light enough that I can carry it everywhere, and sturdy enough that I'm not constantly worried about breaking it. The list goes on - this is truly a magnificent computer.
- This leather messenger bag.
http://emanuel-w.com/product/קלפה-צד-41071/?lang=en
Dunno if it's available in the states, but this leather bag by Emanuel has been my companion for five years, and is only getting better with time. It has enough room for anything I need, is brilliantly compartmentalized, and is super comfy to take anywhere.
- Kindle, the one with the keyboard. I currently own Paperwhite and it's almost there, but not quite. eInk is a brilliant invention, but it's the Kindle's design that made it what it is today - my go-to solution for reading, anywhere, anytime.
Moving on to software:
- Mad Mimi is a simple, lovely email newsletter service that is brilliantly designed, and which pioneered the drag-and-drop email design interface.
- Basecamp. I love their no-bullshit approach to design, their ability to ignore current "design trends" to focus on simpler aesthetics, and the boldness with which they communicate their promise. It's fantastic.
Might think about some more examples a little later. :-)