Live data from Hacker News

Ask HN: Does anyone use sound effects in their dev environment?

news.ycombinator.com

311–320 of 336 posts

Re: Ask HN: Does anyone use sound effects in their dev environment?

#311

From [1] The story of PING: ping goodhost | sed -e 's/.*/ping/' | vocoder He wired the vocoder's output into his office stereo and turned up the volume as loud as he could stand. The computer sat there shouting "Ping, ping, ping..." once a second, and he wandered through the building wiggling Ethernet connectors until the sound stopped. And that's how he found the intermittent failure. [1] https://ftp.arl.army.mil/~m…

Also reminds me of that old website where people could send text messages to (before Twitter existed).

There was this story of a person who could ping a machine and he knew it was in his house, but for the love of God couldn't find the machine. It's a very short story, but he ends up looking at the pings not knowing where this machine is runnning.

Re: Ask HN: Does anyone use sound effects in their dev environment?

#312
post #311

From [1] The story of PING: ping goodhost | sed -e 's/.*/ping/' | vocoder He wired the vocoder's output into his office stereo and turned up the volume as loud as he could stand. The computer sat there shouting "Ping, ping, ping..." once a second, and he wandered through the building wiggling Ethernet connectors until the sound stopped. And that's how he found the intermittent failure. [1] https://ftp.arl.army.mil/~m…

Also reminds me of that old website where people could send text messages to (before Twitter existed). There was this story of a person who could ping a machine and he knew it was in his house, but for the love of God couldn't find the machine. It's a very short story, but he ends up looking at the pings not knowing where this machine is runnning.

This sounds like https://bash-org-archive.com/?5273 (original website no longer exists).

Re: Ask HN: Does anyone use sound effects in their dev environment?

#313
Hook up different kinds of alerts/notifications to office intercom and announce outages and pages! Gives the feeling of a real sense of urgency and danger! :-) Sev1 alerts, DDOS attacks etc. You can do this for positive things too – like a e-commerce product launch going out of stock in record time, or hitting a sales target etc.

Re: Ask HN: Does anyone use sound effects in their dev environment?

#314

From [1] The story of PING: ping goodhost | sed -e 's/.*/ping/' | vocoder He wired the vocoder's output into his office stereo and turned up the volume as loud as he could stand. The computer sat there shouting "Ping, ping, ping..." once a second, and he wandered through the building wiggling Ethernet connectors until the sound stopped. And that's how he found the intermittent failure. [1] https://ftp.arl.army.mil/~m…

macos has the "say" binary which is fun to play with for stuff like this

That reminds me of the Say tool on the Amiga almost 40 years ago: https://en.wikipedia.org/wiki/Amiga_music_software#Speech_sy...

https://www.youtube.com/watch?v=xr5IFzGiTEk

Re: Ask HN: Does anyone use sound effects in their dev environment?

#315
This sounds like hell.

It might be a brainhack positive reinforcement type thing, like "tests passed! Ding!" but for actual functional use ("File passed linter! Ding!" every few seconds) sounds like overstimulation fodder.

I already get annoyed at my machine when it's trying to correct what I'm writing faster than I can write it incorrectly. Let me get the rough draft out first.

Re: Ask HN: Does anyone use sound effects in their dev environment?

#316
post #56

This sounds like an idea borrowed from games or other media where doing certain actions results in an audible feedback. This is often done for the benefit of the audience, or to enhance the gaming experience, but I had an idea to implement this in my workspace to somehow influence my brain and make it more enticing to write code and somehow beat procrastination. I wrote a Python daemon which on startup loads small .w…

Related: Juice is the non-essential visual, audio and haptic effects that enhance the player's experience. https://garden.bradwoods.io/notes/design/juice

Recently I added sounds to a website that fall into this non-essential but experience enhancing (imo) category. I've had somewhat mixed response to this, from total annoyance to utter delight. I'm really not sure what the best approach is to take with sound on the web.

edit: Sounds are present when opening the console, or dragging a canvas around

https://stripe.dev/

Re: Ask HN: Does anyone use sound effects in their dev environment?

#317

From [1] The story of PING: ping goodhost | sed -e 's/.*/ping/' | vocoder He wired the vocoder's output into his office stereo and turned up the volume as loud as he could stand. The computer sat there shouting "Ping, ping, ping..." once a second, and he wandered through the building wiggling Ethernet connectors until the sound stopped. And that's how he found the intermittent failure. [1] https://ftp.arl.army.mil/~m…

macos has the "say" binary which is fun to play with for stuff like this

I often use this when i want some feedback from a script somewhere running on my machine but don’t know where output is going

Re: Ask HN: Does anyone use sound effects in their dev environment?

#318

Something I have often thought about for years but never implemented was "sound logging" where you get specific points of your code to play audio clips or tones instead of/as well as logging to console etc. The idea being that you can test the app.and hear the sound logs going off as you go. In a tight loop that executes quickly I would hope that you could hear something "being off" in the same way that a mechanic ca…

Xcode has this functionality. You can attach a system sound to a breakpoint. I used it exactly once when I was trying to determine if two events always happened in the same order and were always equally spaced in time. It worked well but drives you sort of mad after a while.

Xcode has all sorts of cool stuff you can do with breakpoints, one I used more often than sound is logging a value on a breakpoint and continuing execution.

Re: Ask HN: Does anyone use sound effects in their dev environment?

#319
A small sound effect I used once. At my last job, I queued a beep in my terminal at the end of the company-needed opening script that took 3 minutes so that I could look away and know when it is ready. (Useless to say that I almost never closed the console.)

Re: Ask HN: Does anyone use sound effects in their dev environment?

#320

A while back I prototyped (very roughly) an auditory equivalent to “syntax highlighting”, using ambient tones and white noise, rather than discrete beeps/sound effects. [1] I’m actually revisiting this project right now! I’m reimplementing it in Rust and also exploring different ways to communicate parser state and other contextual information through sound. [1] http://marycourtland.github.io/AuralJS/

This doesn't seem to work for me in any browser. No sound.
Post reply on HN