Live data from Hacker News

Ask HN: What Are You Working On? (July 2026)

news.ycombinator.com

301–310 of 1001 posts

Re: Ask HN: What Are You Working On? (July 2026)

#301
Note: this involves blockchain VMs. If that's a dealbreaker, feel free to skip. I get it.

I've spent 8 years working on RISC-V VMs for blockchains, recently also contributing to ZK VMs. Modern blockchain VMs are drastically more powerful, and I'm curious how far we can push them. I started porting real game logic to blockchain VMs, running game loop, physics simulation, collision detection, etc., on blockchain VMs. So far I have:

* Teeworlds to CKB-VM: https://xuejie.space/2026_06_16_teeworlds_on_ckb/

* One Hour One Life to CKB-VM: https://xuejie.space/2026_06_29_porting_one_hour_one_life_ga...

* A small ray tracer to Jolt ZK VM: https://xuejie.space/2026_07_10_cpp_ray_tracer_on_jolt_zk_vm...

Source is available for 2 of the 3, I need to clean up the OHOL one.

Some context: CKB-VM [1] is a RISC-V virtual machine I designed for Nervos starting in 2018. Jolt ZK VM [2] is a zero-knowledge virtual machine developed by a16z. Both execute RISC-V code, but due to different design, Jolt ZK VM is a much faster CPU than CKB-VM.

Technically this is a fun challenge. Many techniques I used resemble game development tricks from the 90s on game consoles: fixed point math, banked memory in ROMs, aggressively inlining tricks, etc. I want to push to see where the ceiling is. Right now I'm trying to get a Godot [3] + JoltPhysics [4] game loop running on Jolt ZK VM.

Happy to answer questions about the VM internals, the porting process, or anything in general.

[1] https://github.com/nervosnetwork/ckb-vm

[2] https://jolt.a16zcrypto.com/

[3] https://godotengine.org/

[4] https://github.com/jrouwe/JoltPhysics

Re: Ask HN: What Are You Working On? (July 2026)

#304
I have a daily puzzle game called https://lettered.io and I’ve been playing around with shareable replay gifs via gifenc. It’s been fun trying to get good looking replays without sacrificing size for quality

The age of AI has been incredible for the daily game space because you can play around with ideas so much faster and riff to find something that works. On the flip side, there’s a lot more games that just rip off another idea and change some mechanic slightly to make it “new”

Re: Ask HN: What Are You Working On? (July 2026)

#307
I am working on a few things:

* TimeTracker (https://time-tracker.hosgeldin.click/) because I needed a privacy friendly freelancing tool that I needed personally.

* A simple exercise tracker that my wife requested from me (https://daily-menu.hosgeldin.click/) - later I will build a menstruation tracker that is connected to the Daily Menu.

* My magnum opus, "MyApps" (https://myapps.ideasofhakki.com/) - This is no less than an OS running in your browser, equipped with whatever "Apps" written in it. I am building it with GunDB and Svelte and foundationally it will be a web of apps running completely in your device (i.e. offline first), with privacy and data security built-in.

* Cram school management SIS for Turkish education system (https://edusis.hosgeldin.click/)

Re: Ask HN: What Are You Working On? (July 2026)

#310
Currently hacking away at https://github.com/lockboot

Using UEFI SecureBoot + vTPM for cloud root-of-trust, a stack to prove what's released on github/gitlab is what's actually running on GCP/EC2 (and soon Azure & AliYun).

I was annoyed that so many companies in the Web3 space would do the on-chain theater of verified contracts and "audits" then 99% of their infra would be deployed on EC2 (or god forbid Vercel) in full un-ironic "Trust Me Bro" mode.

It's a different trust model from SGX/TDX, more pragmatic and hopefully easier/cheaper. Currently polishing off "Docker to verifiable cloud VM" stuff, and then gVisor support next.

Post reply on HN