Ask HN: What are you working on (September 2024)?
301–310 of 1001 posts
Re: Ask HN: What are you working on (September 2024)?
#302Working on a Run N Gun for the Wonderswan Color. Starting making "retro" games about 3 years ago and have been really loving it. After successfully completing my first game, Strife Sisters - a strategy RPG, I decided to try out a new genre. Although I'm having fun working on this style of game, part of me wishes I had stuck with the same genre since I still had a lot of ideas to work with.
Why the wonderswan, if you don't mind me asking?
Re: Ask HN: What are you working on (September 2024)?
#303A non-toxic, intelligent, trustworthy successor to the web that works offline, called The World Wide Scroll. https://wws.scroll.pub/readme.html
The relationship to the internet we had with dialup was healthier.
Just as London industrialized heavily and then pulled back in the late 1800's (https://ourworldindata.org/london-air-pollution), I think we are at peak Internet age right now.
In the future we will just have our own copies of most of what we want, and will go back to living closer to nature.
Re: Ask HN: What are you working on (September 2024)?
#304A non-toxic, intelligent, trustworthy successor to the web that works offline, called The World Wide Scroll. https://wws.scroll.pub/readme.html
Sick! Use deno to port it to an executable rather than requiring nodejs to install
Not a top priority right now (focus is on bringing genius content to the WWS), but definitely something to keep in mind.
Re: Ask HN: What are you working on (September 2024)?
#305I'm working on https://nuenki.app/ , a language learning tool. It teaches you a language while you procrastinate by inserting translations of appropriate-difficulty sentences into webpages as you browse HN etc. Currently trying to reduce costs by switching from using DeepL (high quality, low latency, high cost) everywhere to a hybrid that also uses Claude (high quality, high latency, low cost) for text that is far fr…
Re: Ask HN: What are you working on (September 2024)?
#306Re: Ask HN: What are you working on (September 2024)?
#307Re: Ask HN: What are you working on (September 2024)?
#308Re: Ask HN: What are you working on (September 2024)?
#309Re: Ask HN: What are you working on (September 2024)?
#310https://bauble.studio/ is a programmatic 3D art playground that I've been working on for a while now, and I'm pretty excited about it! It's based around signed distance functions, which are a way to represent 3D shapes as, well, functions, and you can do a lot of like weird mathematical distortions and operations that give you cool new shapes. Like average two shapes together, or take the modulo of space to infinitel…
I really want to look at your art but it’s on twitter so I can’t!