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Ask HN: Tell us about your project that's not done yet but you want feedback on

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Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#301

I've been looking for a 'Grafana for personal metrics' (eg. weight, personal finance, etc.). Does anything like this exist? Ideally very simple, stripped-down metrics/observability w/ ability to input data in UI or via API.

You may want to look into https://exist.io/. It's a very indie developer duo out of Australia (IIRC). And also IIRC they were looking for a buyer on Twitter some time ago.

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#302
Ahhh I regret not have a landing page buttt...

I'm making a social media app called Spotted. It's aiming to combine the visual messaging aspects of Snapchat and IG Stories with the "opt-in" features of recent apps like Gas and BeReal

Hopefully looking to launch soon!

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#303
Currently I am developing a browser extension to improve the review process on GitLab.

At the company, where I work, we are heavily relying on multiple reviewers to promote familiarity with the code base, as well as, of course, to increase overall code quality.

Gitlab Premium and Ultimate allow to use multiple reviewers, however, we don't need any other features from those tiers (well, maybe organization-wide code search could be nice as well).

As the result, I created a browser extension, which allows to use multiple reviewers via comments and descriptions. It also has graceful degradation, i.e. even team members without the extension will still be able to participate in the process.

On top of that the extension adds merge request deadlines with notifications, comment labels (viewable without the extension as well), custom review statuses ("Approved conditionally " is a real time saver) and more.

The extension works pretty well in our company, however, I would love to see if it's applicable to other companies as well, or what other features people need.

https://chrome.google.com/webstore/detail/codecode-review-fo...

https://addons.mozilla.org/en-US/firefox/addon/codecode-gitl...

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#304

I'm creating a 2D ant colony simulation that runs 24/7 in your browser. It's supposed to feel like a pet and you're supposed to want to keep it alive and check in on it as tunnels are dug, ants are born, food is found, etc. You, the proud owner of some new ants, must keep them alive. For the MVP, you'll just get a ration of food each day when you show up, but there's a catch. To unlock the food, you need to arrive at…

This sounds like an awesome project but a terrible product, but in a good way. You are not hooking the user, but you are not hooking people with gameplay. However, if you can give it a nice aesthetic, this might work as a game on the desktop/mobile. Regarding Bevy, my wife and I recently started a games company recently and she did a ton of research on game engines. The verdict in Bevy was that it needs to mature a l…

:) Yeah, the "awesome project, terrible product" idea you're expressing has crossed my mind many times. It's an interesting line to try and walk to be sure.

Care to share more on the research you did? I'd love to hear more.

While I'm not a stranger server-side languages, the last decade of my career has been mostly building CRUD apps with JavaScript. So, I initially tried building out this simulation using React + PixiJS. I ran into performance issues with React's reconciler pretty quickly. That, plus no real modern, 2D JavaScript game engine (BabylonJS for 3D .. PhaserJS for 2D?) made me look elsewhere.

My intention is to build a web-first game not a steam-first game because I see focused interaction with the game being just a couple of minutes each day, but brief check-ups on the game state to occur repeatedly throughout the day. I don't think those use cases align with how I see myself using Steam. Usually Steam is a sit down and game for an hour sort of thing.

Assuming web-first is a priority, but avoiding JS, the only option is WASM. I did some reading around and saw suggestions to avoid using GC'ed languages because JavaScript's GC is one mark against it already and because stuffing a GC into a WASM build makes it very heavy.

Those decisions sort of naturally pushed me into Rust/Bevy for better or worse!

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#305
I wrote a service (Google Cloud Run as the backend, with Telegram bot as the frontend) to generate readable ePub from URLs and send directly to e-ink readers. It was originally wrote for reMarkable 2 (using reMarkable cloud), I recently added support for Kindle (by using the send-to-kindle emails). The code is at https://github.com/fishy/url2epub and I blogged about the recently added kindle support at https://b.yuxuan.org/url2epub-kindle.

I'm open to suggestions on what other e-ink platforms to add, as long as they have a reasonable cloud API. I'm also looking for a good e-ink platform to move to personally, as it becomes apparent that reMarkable really doesn't want third parties to use their proprietary cloud "API".

Re: Ask HN: Tell us about your project that's not done yet but you want feedback on

#308
Aisearch.vip

I have given up on it because it belongs to a market that requires being a large, well-known entity (search). So I just use it for myself since I find it extremely helpful, but I am always happy when random users give me tips ans suggestions on how to improve it further. It's not 100% done and it's capped at one free search per day because again, I am not trying to grow it

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