On the "anti-fragile" aspect of things, I studied Architecture in college and grad school (buildings, not software/system architecture) before transitioning to programming and the entire education model is built around dozens of critiques over the course of the semester. We don't have final presentations, they're Juries. Each semester culminated in working your ass off for weeks, pulling all nighters for days on end, then presenting whatever drawings and models you had to a panel of jurors who were assuredly going to rip you a new one. They weren't intentionally being mean, but you're a student, and there's plenty to pick apart as there's never enough time to think and do everything. Regardless of how good my projects were, after those final juries were done, I always felt like I'd gotten a heavy dose of criticism.
Going through that process over and over again has been incredibly helpful in my professional life, even though most of the criticism I receive is rarely structured like those juries. The first thing I learned is that it's rarely useful to try and refute or respond to the criticism directly in the moment. If that's your instinct, then chances are you aren't fully thinking through the criticism and responding from a more emotional state, which is not good. The key is to try and actually listen (rather than "shutting down"), remember the key points to process later, and to let the person offering the criticism know that you've acknowledged it.
Second is to realize that nothing is perfect. There is always room for improvement, things that you couldn't foresee, and things you simply didn't have time for. Obviously, the bigger those things are the more concerned you should be, but as your work becomes more and more refined, the criticisms become about smaller and smaller aspects of whatever you've done. The goal is not to get zero criticisms of your work, but to have the criticism that you do receive be about less and less important elements.
Third is that someone will always have something to say. Interpret that in a number of ways. If you're getting a code review, you're soliciting someone's opinion or your development process is dictating it. People will come up with criticism because that's what's being asked of them, and even if it's "perfect", responding with nothing makes it seem like they're not doing what they should. People like to offer criticism because it makes them feel important; they see a "flaw" you didn't, even if they don't really understand the totality of what you did. And while its disappointing to say, some people will criticize you for personal reasons, be it against you directly or because they think they stand to gain something by doing it.
Ultimately, you have to decide what is worth listening to and what is not. If nothing is ever worth listening to, then that's something that's likely more on you than the criticism you're receiving. It's also very tempting to discount criticism from certain sources because of past issues with that source. Process each criticism from them in the same way, regardless of the past, because you never know when they actually might have something worth listening to.