Writing too much code can make you a worse programmer. The real way to get better is to pick an area of study and research the shit out of it, even non-technical aspects if applicable. Go back as far as you can and read every canonical book you can find on the subject. Even if it's outdated information, it will help you see how we arrived where we are now (as long as it's not a purely technical reference). Read those…
I disagree with this. I read every software engineering book I could get my hands on when I was in school - GoF, Refactoring, SICP, Pragmatic Programmer, XP Explained, Implementation of Functional Programming Languages, TAPL, Basic Category Theory, On Lisp, Art of the Metaobject Protocol, numerous textbooks I wasn't assigned. As a result, my code ended up overcomplicated, with a bunch of cool algorithms, a lot of OO…
When I was a teenager, I wrote small C projects, then I discovered the world of OS development and set myself to write a minimal operating system from scratch. It was an amazing experience, with a lot of head-scratching, hours spent debugging weird hardware issues, reading other people's code and just churning out badly engineered (but working) code.
Now, 10 years after, after playing with Haskell, OCaml, Scheme, learning about best practices, variants, typeclasses, static vs dynamic typing and data structures, every time I set myself to write something more than 100 lines I just get stuck: which language is best for the job? How should I refactor this to be more clear and concise?
My programming life definitely got worse (as a C/Python programmer) after I discovered variants and the Option/Either monads.
As I said to him, ignorance is bliss.