Your good choices are GameMaker, Construct or an old version of Adobe Flash. Those are the tools kids have actually used to make games. RPG Maker is a honorary mention. The only modern one that I'd consider is Roblox, but that has community baggage, and is a bit more difficult than them.
Unfortunately even the "easy" engines (Godot) nowadays assume you more or less programming, the scene graph, components... The old ones are unmatched.