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Ask HN: Who wants to be hired? (January 2026)

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31–40 of 88 posts

Re: Ask HN: Who wants to be hired? (January 2026)

#31
Location: Worcester, MA

Remote: Yes

Willing to relocate: Yes

Technologies: React, Svelte, TypeScript, JavaScript, WebGPU, WebGL

GitHub: https://github.com/notsoli

Résumé/CV: https://samranda.com/files/sr-resume.pdf

Email: work@samranda.com

Web developer and UX designer with 1 year of experience in graphics, creative tooling, security research, and products/platforms with rich or unusual interactivity. I've built photo editors, social platforms, domain-specific game engines, web tools, and data viz experiments.

Re: Ask HN: Who wants to be hired? (January 2026)

#32
Location: Yerevan, Armenia.

Remote: Yes.

Willing to relocate: Depends on the circumstances.

Technologies: Prompt Engineering / API & Model Integration / Data & ML / Node JS / Python Django / Laravel / Firebase / Supabase / DynamoDB / MySql / PostgreSql / Photoshop / Illustrator / Figma / AWS / GCP / GitHub / Vercel / React / Next / Mithril / HTML / CSS / WebGL / ThreeJS

Resume: https://drive.google.com/file/d/1OQoMwiVRn_HtFTTPNTpYg4dbGkK...

Email: mavisakalyan@gmail.com

Over 14 years of experience, looking for exciting/challenging projects to contribute to and a great team that I can learn from or tech a few things myself. Lets make this year a year of success.

Re: Ask HN: Who wants to be hired? (January 2026)

#33
Location: Boston, MA Remote: Yes Willing to relocate: Yes

Technologies: Python, PyTorch, LangChain/LangGraph, RAG, Agentic AI, CLIP, LoRA/QLoRA, Quantization, AWS (SageMaker, Bedrock, EKS), Docker, Kubernetes, Vector DBs (FAISS, Pinecone, Chroma), PostgreSQL, FastAPI

Email: pkompally@gmail.com GitHub: https://github.com/SteveMama

AI Engineer building production agentic systems. MS in AI from Northeastern, graduating May 2025.

At Vizit, I built Project Spark: an agentic system that orchestrates multiple analysis modules (benchmarking, clustering, vision-language reasoning) to diagnose and fix low-performing e-commerce images. Lifted visual appeal scores by 30% across 20+ global brands. Also built a 5M+ scale semantic search pipeline with CLIP embeddings, drift monitoring, and quantized inference.

Previously at AG Mednet, I built Judi-Insights: agents that wrote complex SQL, queried production DBs, and delivered clinical trial reports with Side projects: Kube-Agent (LLM-based SRE for Kubernetes via natural language), PalursRAG (attention-based dynamic chunk reordering).

Research: multimodal attention on 150K video dataset, Digital Twin personalization with LoRA adapters. Published at IEEE AIxSET 2025, Applied Sciences. Patent holder.

Looking for: AI/ML Engineer, Applied Scientist, or Agent Engineer roles. Interested in agentic systems, multimodal AI, and production ML. I ship fast and own problems end-to-end.

Re: Ask HN: Who wants to be hired? (January 2026)

#34

  Location:            Italy
  Remote:              Yes
  Willing to relocate: Yes (main European cities)
  Technologies:        Python, Typescript, React, LLM, Docker, Postgres
  Resume:              https://www.matteopellegrino.dev
  Email:               matteo.pelle.pellegrino@gmail.com
I’m a Product-minded Fullstack Engineer, currently focusing on Generative AI / LLM integrations (agents, evals, etc.). ~5 YoE in designing and implementing web products from requirements gathering to deploy, from bootstrap to production. I am a generalist who loves spacing between techs, roles and activities. Looking for startups or medium-tech companies to expand my area of impact through more meaningful projects.

Re: Ask HN: Who wants to be hired? (January 2026)

#37
Location: Dubai, UAE Remote: Yes Willing to relocate: Yes Technologies: Game Dev, Unity/C# (uGui, Ui Toolkit, App Ui), BrainCloud (successor to GameSparks Classic), Playfab with Azure Scripting, Skillz, Epic Online Services, Xsolla Backend, Adobe + Figma Résumé/CV: https://www.linkedin.com/in/manofspirit Portfolio: https://dribbble.com/manofspirit

Email: manofspirit@gmail

Available for Unity UI-based App/Game Development, Gaming Backends, and UI/UX Design Opportunities – One-Man Army from Concept to Launch

I’m currently available for on-site/remote roles worldwide, as well as remote opportunities in Unity UI (uGUI, UI Toolkit) based App/Game Development, including gaming backends and UI/UX design. As a one-man army, I have a proven track record of taking projects from concept to launch across desktop, mobile, and web.

Here’s a summary of what I’ve been working on over the past 5 years: www.linkedin.com/posts/manofspirit_opentowork-activity-7237722209241214977-U3ZG

As a versatile designer and developer, I’ve created UI-based 2D games and applications with multiplayer features, ranging from XR-based Metaverse app WeDream to the NASBA-accredited educational app Earmark CPE, to Scrabble-inspired UGC-based Word Game, and even Ludo and Bonza-inspired puzzle games across various platforms.

Starting with GameSparks (RIP) in 2014, I’ve since worked with BrainCloud, PlayFab with Azure Scripting, Epic Online Services, and most recently started exploring Xsolla Backend (AcceleratXR). I’ve built fully integrated BAAS games and apps that often include async multiplayer, user-generated content (UGC), social integration (friends, messaging, etc.), tournaments, achievements, leaderboards, and monetization strategies (in-app purchases, subscriptions, virtual currencies, sales, ad mediation, etc.). Additionally, I’ve developed Unity-based admin tools for seamless management of users, content, and reporting.

On the UI/UX side, I started with Adobe Photoshop 8 and CorelDraw 9 almost 20 years ago; today I design beautiful applications and 2D games while utilizing my development skills to automate design tools for bulk art generation, variations, and solving repetitive tasks. I also leverage AI tools like MidJourney to push beyond creative limits.

Even though my focus is on the design and development of backend-driven Unity-based apps/games, my diverse skill set and ability to wear multiple hats allow me to seamlessly contribute to every stage of a project—from initial concept and UX design to backend integration, multiplayer systems, and final launch. This versatility enables me to adapt to different roles and challenges, delivering comprehensive solutions that align with the project’s goals.

If you have any openings that align with these diverse skills, I’d love to connect and explore how I can contribute.

Re: Ask HN: Who wants to be hired? (January 2026)

#38
Location: Palestine

Remote: Yes

Wiling to relocate: Yes

Email: walaavolidis@gmail.com

LinkedIn profile: https://www.linkedin.com/in/walaa-isa-volidis/

Portofilio: https://www.walaavolidis.com/

Github profile: https://github.com/Walaa-Volidis

Resume: https://docs.google.com/document/d/1IEn_IbnQ-aFODk-UqvKMFtRL...

Re: Ask HN: Who wants to be hired? (January 2026)

#39

    - Location: Germany
    - Remote: Yes (within Europe)
    - Willing to relocate: No
    - Email: knorr.felixgmx.de
    - CV: https://felix-knorr.net/assets/cv.pdf
    - Github: https://github.com/knorrfg
    - Technologies: Rust, C, C++, Python, Linux, Machine Learning
I currently am an embedded engineer, but I have a background in machine learning. I'm looking for a job where I can write Rust, and that's not just simple backends. Ideally something research-adjacent.

Re: Ask HN: Who wants to be hired? (January 2026)

#40
Location: Barcelona, Spain Remote: 100%

Willing to relocate: No

Technologies: ReactJS, React Native, Ruby On Rails. AI (Langchain, OpenAI, AI SDK)

Tech Stack: AWS, Bedrock, Amplify, AppSync, ReactJS, NextJS, Langchain, Langgraph, OpenAI, GeminiAI, Mistral.

Website: https://osledybazo.com

Email: osledybazo@gmail.com

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