I feel like I would have been the ideal customer for it. I travel a lot and I'm a developer deep in the Apple ecosystem who is constantly wishing he had more screen real estate while bouncing between hotels and Airbnbs every few weeks. I bought it and tried it for two weeks and ended up returning it. It's really cool, but even aside from the issues with 1.0 like not being able to just pull up individual app windows f…
Very much agreed. Here is the pair of Raybans with a USB-C cable sticking out: https://www.viture.com/store?pid=9412104487193 It works with phones, too, which is cool!
Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
31–40 of 118 posts
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#32A major improvement happened with the release of beta version 2 of their operating system, which made the keyboard visible even when the immersive environment is fully turned up. This change allowed me to have the best of both worlds. Obviously, I have it plugged into an outlet through the battery or it would never last for such a long time. I’ve tried going back to the Oculus, but there’s no comparison. I love it!
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#33Earlier quoted context omitted.
I'm of the opinion that Apple will never natively allow unmanaged code outside macOS due to app store revenue. I mean if the AVP fails it would be a huge write down but if it wins and allows people to circumvent the Apple tax that's still a fail for the company.
You could still do enforcement through legal rather than technical means, though. Disallow installing apps from outside the App Store, provide no system UI to do so. Prohibit apps from being app stores themselves or running code that didn't pass app review, with exceptions for dev tools etc. Make apps able to escape the sandbox, at least in some ways. Even if an app somehow sneaks past app review and gives users unfe…
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#34Earlier quoted context omitted.
>It is heavy but I don’t mind it. Consider trying a counter weight. Hunting supply stores sell them for nightvision goggles, and when I tried one on my friend's Valve Index it was shocking how much better it felt.
Sounds like Apple's product designers failed here.
I use mine all the time and don’t notice the weight. Perhaps because I use various types of helmets frequently. It is far far far less noticeable than a motorcycle helmet, and far less noticeable than a good full face bike helmet.
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#35I feel like I would have been the ideal customer for it. I travel a lot and I'm a developer deep in the Apple ecosystem who is constantly wishing he had more screen real estate while bouncing between hotels and Airbnbs every few weeks. I bought it and tried it for two weeks and ended up returning it. It's really cool, but even aside from the issues with 1.0 like not being able to just pull up individual app windows f…
Very much agreed. Here is the pair of Raybans with a USB-C cable sticking out: https://www.viture.com/store?pid=9412104487193 It works with phones, too, which is cool!
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#36Earlier quoted context omitted.
I'm of the opinion that Apple will never natively allow unmanaged code outside macOS due to app store revenue. I mean if the AVP fails it would be a huge write down but if it wins and allows people to circumvent the Apple tax that's still a fail for the company.
You could still do enforcement through legal rather than technical means, though. Disallow installing apps from outside the App Store, provide no system UI to do so. Prohibit apps from being app stores themselves or running code that didn't pass app review, with exceptions for dev tools etc. Make apps able to escape the sandbox, at least in some ways. Even if an app somehow sneaks past app review and gives users unfe…
The only phones that come with alternative stores are from Chinese manufacturers, which isn't going to be an issue for Apple as the operating system isn't open source.
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#37I do like work in VP, it feels more isolated and easier to focus. There are some side effects, e.g, less water drinking, tend to sitting for longer time etc.
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#38Yes, I do. It’s an amazing monitor and combination iPad. It’s very different than what is easy to describe - partially because it defies convention in so many ways - but I use it with my Mac and then will have mail and chat and music floating on the sides. Btw I said iPad. Apple says it’s a computer. Falls short in some key ways, but not unfixable It is heavy but I don’t mind it. I can see how that might be a deal br…
Sounds burny
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#39I feel like I would have been the ideal customer for it. I travel a lot and I'm a developer deep in the Apple ecosystem who is constantly wishing he had more screen real estate while bouncing between hotels and Airbnbs every few weeks. I bought it and tried it for two weeks and ended up returning it. It's really cool, but even aside from the issues with 1.0 like not being able to just pull up individual app windows f…
Re: Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?
#40I feel like I would have been the ideal customer for it. I travel a lot and I'm a developer deep in the Apple ecosystem who is constantly wishing he had more screen real estate while bouncing between hotels and Airbnbs every few weeks. I bought it and tried it for two weeks and ended up returning it. It's really cool, but even aside from the issues with 1.0 like not being able to just pull up individual app windows f…