I started in the 90's with Sculpt3D and REAL3D on Amiga.
Started to do a lot more of Unity and Unreal because the rendering engines are becoming pretty good, even for postproduction VFX. Traditional renderers are much much slower.
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I started in the 90's with Sculpt3D and REAL3D on Amiga.
Started to do a lot more of Unity and Unreal because the rendering engines are becoming pretty good, even for postproduction VFX. Traditional renderers are much much slower.
Currently focusing on my painting practice in Hawaii :), and may bring tech-art together again in the future. You can find my work at https://www.artofxinyi.com or on Instagram https://www.instagram.com/artofxinyi
Many of my paintings are inspired by nature and touches upon aspects of spirituality - including themes of transformation and change, death and renewal.
Blender, Cinema4D, AfterEffects and Ableton Live users here. Only a semi-pro in the music category (paid to do music but nowhere near my main income). I started in the 90's with Sculpt3D and REAL3D on Amiga. Started to do a lot more of Unity and Unreal because the rendering engines are becoming pretty good, even for postproduction VFX. Traditional renderers are much much slower.
Did you ever work with a Video Toaster when you were on the Amiga?
How in your experience does Cinema4D compare to Blender or Maya?
Do you do any 2D work?
I’m a painter working in traditional mediums (mostly acrylics and charcoal/pastels) but also previously worked as a engineer and researcher in the computer graphics industry developing tools for 3d artists (incl at Disney and Pixar). Currently focusing on my painting practice in Hawaii :), and may bring tech-art together again in the future. You can find my work at https://www.artofxinyi.com or on Instagram https://w…
Engineering, design, art, music, etc. I started my career as an abstract painter and sculptor. Then transitioned into 3d animation, then web design, then into back-end web engineering. Found I was decent at that, then moved into web games(flash). I've been making games and interesting public interactive projects ever since.
Nothing you've probably heard of, maybe the ZX Plectrum (if you are British), a musical toy for android and iOS that is fairly popular.
If I would call my self anything it would be artist.
Unicorn type person working in games here. Engineering, design, art, music, etc. I started my career as an abstract painter and sculptor. Then transitioned into 3d animation, then web design, then into back-end web engineering. Found I was decent at that, then moved into web games(flash). I've been making games and interesting public interactive projects ever since. Nothing you've probably heard of, maybe the ZX Plec…
What is that?
I am a physicist by trade, but recently I started drawing on my Samsung tablet. I'm really enjoying it. For other folks that are doing digital drawing I can recommend that you print out your stuff on canvas with a high-end printer. The feeling of having your work that you can hang on your wall is amazing! I put my stuff on my blog. Feel free to check it out here: https://physica.dev/art/
What printer model would you recommend? What dpi?
I’m a painter working in traditional mediums (mostly acrylics and charcoal/pastels) but also previously worked as a engineer and researcher in the computer graphics industry developing tools for 3d artists (incl at Disney and Pixar). Currently focusing on my painting practice in Hawaii :), and may bring tech-art together again in the future. You can find my work at https://www.artofxinyi.com or on Instagram https://w…
Did you work on Renderman?
I use RawTherapee, Canon Digital Photo Professional and Gimp for photo editing, and DaVinci Resolve, VLC and Handbrake for my video pipeline.
Generative Art based on physics and nature, Krakow. First I started with Processing, then switched to Python. On the technique: https://www.researchgate.net/publication/344327257_Generativ... Examples: https://opensea.io/collection/grzegorz-kepisty-art-collectio... https://society6.com/gkep/prints?sort=new
What software did you use for the 3d visualizations?