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Ask HN: Do you have any evidence that agentic coding works?

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Re: Ask HN: Do you have any evidence that agentic coding works?

#291
post #279

Yes. The company I am working at currently is using it extensively and I have seen first hand what their senior people are producing with the AI, and I rarely have any comments. It's adding huge value, and increases the velocity of delivery. I think it depends on your tooling, your code-base, your problem space, and your ability to intelligently inject context. If all four are aligned (in my case they are) it's the r…

Do you happen to have any information about which services and workflows they use?

Everyone is using Cursor, model preference varies. The best performers have large context in their repository, make very detailed plans using Planning mode and then execute. Use different models to individually review the work.

Re: Ask HN: Do you have any evidence that agentic coding works?

#292

Earlier quoted context omitted.

They said that they don't need to understand the LLM's theory of mind. I think that's crystal clear. If there is a bug, it's vastly more likely that Opus 4.5 will spot it before I can. Do you know one of the primary signifiers of a senior developer? Effective delegation. Typing speed has nothing to do with any of this.

It's not about understanding the LLM's theory of mind - the direct quote was > Understanding the theory of mind that composes the system i.e. the logic underpinning how the system works

You are one of several people in this thread who clearly skipped their Descartes readings.

Re: Ask HN: Do you have any evidence that agentic coding works?

#293
post #275
post #193

I've been programming for 20 years, and I've always been under-estimating how long things will take (no, not pressured by anyone to give firm estimates, just talking about informally when prioritizing work order together). The other day I gave an estimate to my co-worker and he said "but how long is it really going to take, because you always finish a lot quicker than you say, you say two weeks and then it takes two…

I see your point in that you can use advanced terms with the LLM which makes it more like peer programming with a senior instead of a junior. > "but how long is it really going to take, because you always finish a lot quicker than you say, you say two weeks and then it takes two days" However these statement just kinda makes your comment smell of r/thatHappend. Since it is such a tremendous speed up. Therefore I am i…

I obviously don't know that my past two days of work would have taken two weeks in the alternative route, but it's my feeling for this particular work:

I'm implementing a drawing tool on top of maps for fire departments (see demo.syncmap.no -- it's only in Norwegian for now though, plan to launch in English and Show HN it in some months). Typescript, Svelte, Go, Postgres.

This week I have been making the drawing tools more powerful (not deployed publicly yet).

* Gesture recognition to turn wobbly lines into straight lines in some conditions

* Auto-fill closed shapes: Vector graphics graph algorithms to segment the graph and compute the right fill regions that feel natural in the UI (default SVG fill regions were not right, took some trial and error to find something that just feels natural enough)

* Splines to make smoother curves .. fitting Catmull-Rom, converting those to other splines for SVG representation etc

* Constraints when dragging graph nodes around that shapes don't intersect when I don't want them to etc

I haven't been working all that much with polygon graphics before, so the LLM is very helpful in a) explaining me the concepts and b) providing robust implementations for whatever I need.

And I've had many dead ends that didn't feel natural in UI that I could discard after trying them out in full, without loosing huge investment.

These are all things that are very algorithm and formula intensive and where I would have had do to a lot of reading and research to do things right myself. (I could deal with it, but it takes a lot of time to read up on it.)

I review to see that it "looks sensible", not every single addition and division in the spline interpolations, or every step of the graph segmentation algorithms used to compute fill regions. I review function signatures and overall architecture, not the small details (in frontend -- obviously the backend authorization code is reviewed line by line..)

Re: Ask HN: Do you have any evidence that agentic coding works?

#294
I was shoe horned into a dev role after an acquisition and it really sucked because it was not what I had been doing at my previous company. My boss was too involved in everyone’s code and went over every line in every PR. It got much worse over time because he started to get the toxic corporate jitters of being removed from his post if he didn’t deliver on his initiatives.

Long story short, since Claude 3.7 I haven’t written a single line of code and have had great success. I review it for cleanliness, anti-patterns, and good abstraction.

I was in charge of a couple full system projects and refactors and I put Claude Code on my work machine which no one seemed to care because the top down “you should use AI or else you aren’t a team player”. Before I left in November I basically didn’t work, was in meetings all the time while also being expected to deliver code, and I started moonlighting for the company I work at now.

My philosophy is, any tool can powerful if you learn how to use it effectively. Something something 10,000 hours, something something.

Edit: After leaving this post I came across this and it is spot on to my point about needing time. https://www.nibzard.com/agentic-handbook

Re: Ask HN: Do you have any evidence that agentic coding works?

#295
I code powershell, and what really worked for me was defining a highly detailed and specific rules file that outlines exactly what kind of output I want. This includes coding style, design patterns, example function structure, and a whole other bunch of requirements.

In augment code (or any other IDE agent integration), I can just @powershell-advanced-function-design at the top so the agent references my rule file, and then I list requirements after.

Things like:

- Find any bugs or problems with this function and fix them.

- Optimize the function for performance and to reduce redundant operations.

- Add additional comments to the code in critical areas.

- Add debug and verbose output to the function.

- Add additional error handling to the function if necessary.

- Add additional validation to the function if necessary.

It was also essential for me to enable the "essential" MCP servers like sequential thinking, context7, fetch, filesystem, etc.

Powershell coding isn't particularly complex, so this might not work out exactly how you want if you're dealing with a larger codebase with very advanced logic.

Another tangent: Figma Make is actually extremely impressive. I tried it out yesterday to create a simple prompt manager application, and over a period of ~30min I had a working prototype with:

- An integrated markdown editor with HTML preview and syntax highlighting for code fences.

- A semi-polished UI with a nice category system for organizing prompts.

- All required modals / dialogs were automatically created and functioned properly.

I really think agentic coding DOES work. You just have to be very explicit with your instructions and planning.

YMMV.

Re: Ask HN: Do you have any evidence that agentic coding works?

#296
My professional workflow with Claude Code goes as follows.

I call it "moonwalk" because, when throwing away the intermediate vibe-coded prototype code in the middle, it feels like walking backwards while looking forward.

- Check out a spike branch

- Vibe code until prototype feels right.

- Turn prototype into markdown specification

- Throw away vibe'd code, keep specification

- Rebase specification into main, check out main

- Feed specification to our XP/TDD agents

- Wait, review a few short iterations if any

- Ship to production

This allows me to get the best of vibe-coding (exploring, fast iterating and dialing-in on the product experience) and writing production-grade code (using our existing XP practices via dedicated CC sub-agents and skills.)

Re: Ask HN: Do you have any evidence that agentic coding works?

#297
Just for fun, I built a first person shooter game in UE5 from scratch using agentic coding. I've only spent a couple of months on it in my free time so far, and it isn't complete yet, but it's close enough that I could definitely release an early access version with another month or so of work. The most time consuming tasks have actually been tasks that agentic coding hasn't been able to help out with, like animations and mapping. The game is mostly written in C++ and sometimes the agent makes some bad decisions, but with a bit of extra guidance and being smart about my git commits so that I can revert and try again if necessary, I've always been able to make it work the way I want. I most definitely would not have been able to build this on my own in any reasonable amount of time.

FWIW it seems like it heavily depends on the agent + model you're using. I've had the most success with Claude Code (Sonnet), and only tried Opus 4.5 for more complex things. I've also tried Codex which didn't seem very good by comparison, plus a handful of other local models (Qwen3, GLM, Minimax, etc.) through OpenCode, Roo, and Cline that I'm able to run on my 128 GB M4 Max. The local ones can work for very simple agentic tasks, albeit quite slow.

Re: Ask HN: Do you have any evidence that agentic coding works?

#298
post #212

I think one fatal flaw is letting the agent build the app from scratch. I've had huge success with agents, but only on existing apps that were architected by humans and have established conventions and guardrails. Agents are really bad at architecture, but quite good at following suit. Other things that seem to contribute to success with agents are: - Static type systems (not tacked-on like Typescript) - A test suite…

Typescript is a great type system for agents to use. It's expressive and the compiler is much faster than rust, so turn around is much quicker. I'm slowly accepting that Python's optional typing is mistake with AI agents, especially with human coders too. It's too easy for a type to be wrong and if someone doesn't have typechecking turned on that mistake propagates.

Whenever I have an agent use Typescript, they always cast things to `any` and circumvent the types wherever convenient. And sometimes they don't even compile it - they just run it through Bun or similar.

I know I can configure tools and claude.md to fix this stuff but it's a drag when I could just use a language that doesn't have these problems to begin with.

Re: Ask HN: Do you have any evidence that agentic coding works?

#299

It really depends by what you mean by "it works". A retrospective of the last 6months. I've had great success coding infra (terraform). It at least 10x the generation of easily verifiable and tedious to write code. Results were audited to death as the client was highly regulated. Professional feature dev is hit and miss for sure, although getting better and better. We're nowhere near full agentic coding. However, by…

> I suddenly have the homelab of my dreams, all the ideas previously in the "too long to execute" category now get vibe coded while watching TV or doing other stuff.

This is the true game changer.

I have a large-ish NAS that's not very well organised (I'm trying, it's a consolidated mess of different sources from two deacades - at least they're all in the same place now)

It was faster to ask Claude to write me a search database backend + frontend than try to click through the directories and wait for the slow SMB shares to update to find where that one file was I knew was in there.

Now I have a Go backend that crawls my NAS every night, indexes files to a FTS5 sqlite database with minimal metadata (size + mimetype + mtime/ctime) and a simple web frontend I can use to query the database

...actually I kinda want a cli search tool that uses the same schema. Brb.

Done.

AI might be a bubble etc. but I'll still have that search tool (and two dozen other utilities) in 5 years when Claude monthly subsciption is 2000€ and a right to harvest your organs on non-payment.

Re: Ask HN: Do you have any evidence that agentic coding works?

#300

A principal engineer at Google posted on Twitter that Claude Code did in an hour what the team couldn’t do in a year. Two days later, after people freaked out, context was added. The team built multiple versions in that year, each had its trade offs. All that context was given to the AI and it was able to produce a “toy” version. I can only assume it had similar trade offs. https://xcancel.com/rakyll/status/200765974…

> A principal engineer at Google posted on Twitter that Claude Code did in an hour what the team couldn’t do in a year. I’ll bring the tar if you bring the feathers. That sounds hyperbolic but how can someone say something so outrageoulsy false.

Who are you referring to here? If you follow the link, you will see that the Google engineer did not say that.
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