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Ask HN: How can I pick a side project and stick with it?

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Re: Ask HN: How can I pick a side project and stick with it?

#291
post #228
post #86

I've finished loads of hobby projects, despite full time jobs, and I've been told that I'm a bit of an expert on this. I see there's lots of comments already so I'll keep it short. 1) If you can't focus on a project longer than two days, then pick a project you can finish in three days. Honestly evaluate how big such a project can be. I also see this as students learn to code. They learn the basics then think they're…

My answer takes from the Feynman approach to problem solving: have several projects laying around that you could easily pick back up to work on a little bit. The progress may not be constant, but it builds over time. This is a variation on the parent post's suggestion of picking a project you can finish in three days. I find that task can itself be hard, and is work that gets in the way of the fun work. In the past I…

I'm picking up this approach

Re: Ask HN: How can I pick a side project and stick with it?

#292
One thing that seems useful to me, in addition to determining experimentally what I can actually accomplish on my own, is determining the common components, and knowing that the more time I put into the things that cross project boundaries, the more useful I will become for my employers/clients, and the more effective boilerplate I can DRY with. Future projects will more likely require the core infrastructure than any specific, final, perfect, finished UX I imagine ahead of beginning.

Re: Ask HN: How can I pick a side project and stick with it?

#293
I like to think that my side projects are primarily a hobby, which I understand as an important venue for "venting off" after work. Notably, if they start to feel too much like work, they're no longer hobby projects, losing their super important (for me) psychological function! I mean, I still do feel guilt often, and am still on a lookout for some way(s) to cope with it... But interestingly, in my case, for one of the projects, my itch was so strong eventually, and I was so often annoyed I don't have this tool, that it kinda "forced" me to find the strength to push through to the completion, even when it was becoming a chore. Since then, I again abandon projects with guilt repeatedly ;) but again also have one among them, that I'm coming back to on and off, when I feel fancy, and trying to push forward. Again, I'm kinda repeatedly getting annoyed I don't have it for myself; when annoyance of not having it becomes bigger than my memories of annoyance developing it, I'm getting back to it again :) sometimes looking at it reminds me too much and is enough to scare me away again, but sometimes I'm just so angry I say to myself screw everything and sit and push through :) Still, also as others said, I look at the unfinished "hobby" ones also sometimes as some kind of research I wanted to do, thus honing my skills or just randomly "playing with my mental muscles" in various ways anyway - kinda as a kid plays in a sandbox however they want. They don't ask anyone for permission to drop the toy car and start digging a funny hole in the sand, just to fill it back with exactly the same sand moments later.

edit: One more thing from what others wrote that also kinda resonates with me, is that especially with the finished project, I kinda did repeatedly cut corners, and I mean a lot, like freaking brutally, to get to the absolute minimum and absolute most brain-dead simplifications and quick hacks, kinda like taking the machete and just cutting my way through the jungle not looking behind, just to get to the PoC. I cut worlds of ideas from it, leaving them as "TODOs", scribbling in a notebook, or just "mañana-ing" with cruel premeditation, I still hear them howling at me with angry remorse. Uh, sorry folks! Some day, y'know, pinky promise, maybe!... I remember you, I really do (mostly...), but, y'know, kinda different toys now that I'm playing with, y'see... And suddenly, this PoC (wrapped in a pretty readme and asciinema gif, which were actually the most exhausting finish of the whole run... but I was so close, it was like no way, if I don't do this, nobody in the world will know how an awesome tool I made... but they must know... it will help them sooo much... I think... I mean, it helps me so much... and let them just see the gif... gifs are pretty!!) kinda proved to be enough, both to me and to tons of other people I wanted to share with and thought may also like it, and closed my eyes and published, saying screw possible bad reactions or just crickets... sweet! :)

Re: Ask HN: How can I pick a side project and stick with it?

#294
post #76

Earlier quoted context omitted.

I see a big disconnect between: “ I know! I'll write a roguelike in X! Five minutes later, I'm thinking: fuck roguelikes! I'll write a graphical solitar card game with Y! Five minutes later, I don't care for it anymore, and would rather write an isomorphic strategy game in Z.” And: “If you are no longer interested in a project you started, maybe you already got what you came for.” There is no way that you got what yo…

I'm a guy who got diagnosed with ADHD-PI when I was 28 and it instantly made so much of my life make sense. (I went from an unfulfilling career I hated to self-teaching CS and software dev & getting a job in the field within about three years.) And yes, I also got very strong ADHD vibes from this post. Having said that, I'm certainly not a doctor and there are a lot of things besides "can't stick with side projects"…

My god, literally everything in that second paragraph is what I do.

Re: Ask HN: How can I pick a side project and stick with it?

#296
post #76

I’m just like you. I stumbled upon a book called Refuse to Choose and it’s about a personality type (that is definitely not ADHD) that happens to want to do a lot of things (sometimes in parallel or in sequence). It was very comforting to know others struggle with this and this book helps you to be ok with it. I wouldn’t say it “cured” me but I think about it differently now and use it more to my advantage. Worth a r…

I see a big disconnect between: “ I know! I'll write a roguelike in X! Five minutes later, I'm thinking: fuck roguelikes! I'll write a graphical solitar card game with Y! Five minutes later, I don't care for it anymore, and would rather write an isomorphic strategy game in Z.” And: “If you are no longer interested in a project you started, maybe you already got what you came for.” There is no way that you got what yo…

I read "five minutes" as being hyperbolic, but it could simply be a rapid deflation of interest even without gaining new knowledge. I've read about creating a roguelike but didn't have the interest to really go forward with it.

Re: Ask HN: How can I pick a side project and stick with it?

#297

Earlier quoted context omitted.

In Myers-Briggs they'd call that either the INTP or ENTP type. Similarly, I'm more interested in research, learning. I'm in the wrong profession.

INTP here. Starting projects and having multiples at once sure seems comfortable, but, ADD does not. It is a measure of rigor that there are projects that get done. Now, there's something to be said for projects that were always "low priority" and are waiting for the right moment, but there are also ephemeral, same-day kind of projects that come from having the tools/resources available to you to scratch whatever itc…

I can agree that yet more coding as a hobby is the dullest thing imaginable, when it's your job. Honestly between reading/research, gaming, music and exercise/outings my leisure time fills up quickly enough. That being said I had long clung to the idea of having something to show, a creative effort. I've tried writing and that's been sputtering.

Re: Ask HN: How can I pick a side project and stick with it?

#298
post #76

Earlier quoted context omitted.

I see a big disconnect between: “ I know! I'll write a roguelike in X! Five minutes later, I'm thinking: fuck roguelikes! I'll write a graphical solitar card game with Y! Five minutes later, I don't care for it anymore, and would rather write an isomorphic strategy game in Z.” And: “If you are no longer interested in a project you started, maybe you already got what you came for.” There is no way that you got what yo…

I'm a guy who got diagnosed with ADHD-PI when I was 28 and it instantly made so much of my life make sense. (I went from an unfulfilling career I hated to self-teaching CS and software dev & getting a job in the field within about three years.) And yes, I also got very strong ADHD vibes from this post. Having said that, I'm certainly not a doctor and there are a lot of things besides "can't stick with side projects"…

I have zero issue with focus or any aforementioned issues (save occasional insomnia) but still identify with OP.

Re: Ask HN: How can I pick a side project and stick with it?

#299
post #123

Earlier quoted context omitted.

If you weren’t that serious about making a rogue-like in the first place and what you really wanted was the rush of starting a rogue like project, then sure you got what you came for. Much like a kid might say they want to be a footballer or musician - what they really want is the fame and recognition of being a footballer, not the 6 hours of intense training every day for years without any fame and glory. We see thi…

If this is a pattern that persists throughout this individual's life, it's highly correlated with ADHD. We're talking about someone who literally changes their mind within about 5 to 10 minutes, multiple times a day. At least, that's what would happen to me pre-diagnosis.

You don't necessarily need ADHD for this to be a trait. Source: me. I don't change my mind every 5 minutes, I just lose interest in certain projects.
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