Ask HN: What are you working on? (June 2026)
281–290 of 1001 posts
Re: Ask HN: What are you working on? (June 2026)
#282Re: Ask HN: What are you working on? (June 2026)
#283Rust-based hybrid search engine: https://github.com/DeepBlueDynamics/lume and https://github.com/DeepBlueDynamics/shivvr
Agentic terminals: https://github.com/DeepBlueDynamics/hyperia
Re: Ask HN: What are you working on? (June 2026)
#284Specs/area are not the focus currently. I just want to build a few useful blocks with it (e.g. analog summer, filter, ...).
Re: Ask HN: What are you working on? (June 2026)
#285Repo with video: https://github.com/monkeydust/rightmind
Re: Ask HN: What are you working on? (June 2026)
#286I've been turning my Media Viewer into a complete local first media ecosystem for automated tagging, a media server, phone swiping, and a web version of the viewer so you can access it remotely. https://lowkeyviewer.com/ The thing Im most proud of though is just the viewer, its designed to just open all the images and videos in a folder, and then there is no UI except a right click context menu, the list is a grid or…
Re: Ask HN: What are you working on? (June 2026)
#287Re: Ask HN: What are you working on? (June 2026)
#288(V)RAM conscious AI inferencer/generator: https://github.com/cretz/thinfer
Re: Ask HN: What are you working on? (June 2026)
#289Re: Ask HN: What are you working on? (June 2026)
#290I continue to work on my city builder game Microlandia, launched here in HN ~6 months ago. I originally predicted a few dozen urbanism nerds would play it, but now almost 10,000 copies sold. I'm still a solo developer but now I collaborate with 2D, 3D and music artists. Which is good because the original art that I drew myself for the launch was horrible. I'm currently working on modeling energy, climate and new poli…