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Ask HN: What are you working on (September 2024)?

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281–290 of 1001 posts

Re: Ask HN: What are you working on (September 2024)?

#281

Started my masters at Georgia Tech [1] this summer. Still in the first semester, but really enjoying so far. Just not much spare time on nights and weekends, but it helped me cut down the time spent on social/news/etc. [1] https://omscs.gatech.edu/

I'm super skeptical about online degree programs. Although it seems you're enjoying it; gl!

Re: Ask HN: What are you working on (September 2024)?

#286
Hey everyone! I wanted to share what I’ve been working on lately: an app called Unlearn Stress [1] on iOS [2] and Android [3]. It came out of my own struggles with stress and trying to find ways to cope. Some days are just rough and while I’ve had some luck with doctors, I’ve found that stories, especially ones read in my own voice, and breathing exercises really help lift my mood. The app is simple, works completely offline and there’s no data collection like other apps.

My next idea is to use SSML to better control some of the speech and add delays where needed.

[1] https://www.excsn.com/apps/unlearn_stress

[2] https://apps.apple.com/us/app/unlearn-stress-with-stories/id...

[3] https://play.google.com/store/apps/details?id=com.excsn.andr...

Re: Ask HN: What are you working on (September 2024)?

#288
I'm working on an extension to the Modify in blocks Model Synthesis algorithm [0] and the Wave Function Collapse algorithm [1] called "Punch Out Model Synthesis":

https://github.com/zzyzek/PunchOutModelSynthesis

Here's a gallery of sample outputs from the algorithm:

https://github.com/zzyzek/PunchOutModelSynthesis/blob/main/r...

I have an online demo of the algorithm in action for different tilesets (it's a little rough, so be warned):

https://zzyzek.github.io/PunchOutModelSynthesis/

The idea is you take an example image, chop it into little segments and infer tile rules depending on the overlap. It's very much old fashioned "machine learning/artificial intelligence" (that is, without any neural networks involved). There's also a demo of tile rule inference idea here:

https://zzyzek.github.io/TileRuleHighlighter/

[0] https://github.com/mxgmn/WaveFunctionCollapse

[1] https://github.com/merrell42/model-synthesis

Re: Ask HN: What are you working on (September 2024)?

#289

I've been working on drone fleet control software from scratch, could definitely use some help. Right now I'm looking for algos that optimizes for long straightaways for pathfinding.

Have you looked at the way that ants do it?

Depending on fleet size, you'd get some useful emergent properties from a mesh-net.

Re: Ask HN: What are you working on (September 2024)?

#290

I'm working on https://nuenki.app/ , a language learning tool. It teaches you a language while you procrastinate by inserting translations of appropriate-difficulty sentences into webpages as you browse HN etc. Currently trying to reduce costs by switching from using DeepL (high quality, low latency, high cost) everywhere to a hybrid that also uses Claude (high quality, high latency, low cost) for text that is far fr…

This is great! I wonder if you could make a text-to-speech button as well
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