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Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

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Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#272
Thor Hall is talking about this topic all the time on yt/twitch and his site

https://www.develop.games/

You might check this out and most likely have seen some of his clips on YT already if you searched anything game dev related since he really blew up there recently.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#273
I am a professional game developer and have been in the industry for 25 years. I am a few years ahead of you with a 14 year old son whose interest in computers and gamedev I've been cultivating since he was around 4.

What I find interesting about your post is that your son is designing on paper. He may be a Game Designer at heart and not a technologist, so you'll have to tease that out. The difference would be whether what he really wants is to learn to build, or to have his thing built.

As a Game Designer, he'll be more interested in the rules, the world, the story, the Game as it lives in his mind.

As a Game Developer, he'll be more interested in the tools, the technology, the experience of playing it on the computer, and hopefully the struggle of iteration and building!

There is a high likelihood that, at 9 years old, what he is envisioning is totally unrealistic for you guys to attempt to build. You are cursed with the skills of a competent developer who is up for a challenge, so you might think it's reasonable to attempt. I'd be careful here. This isn't up to you to "not let him down". Sure, you're Dad and you're awesome, but even John Carmack would hesitate to guarantee he could make good on a 9 year old's first game design. :)

It also sounds like you're unfamiliar with game tech, so this will be a learning experience for you. Are you up for it for its own sake? Or are you just trying to make good on your son's vision? That is a big hill to climb to just have your son look at what you made and go "meh".

So if you think it's interesting to try out, and you guys want to give it a go, I still think the best starter pack for gamedev is Tom Francis's series on Unity on Youtube called "Make A Game In Unity With No Experience".

https://www.youtube.com/playlist?list=PLUtKzyIe0aB3TZfe2wsIg...

Mind you, this is a 3 year old series. Unity is an evolving platform. Stick to what Tom is using and you'll be okay.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#274
post #220
post #42

Understand that you're not going to finish what you start. Do things that are fun. Keep a notebook of ideas. Talk about plans and what you want do. Spend time with him. Even if almost none if it ever makes it into code, the imagination part will be going wild. Look at what he's really doing. He doesn't want to CODE. He wants to make a game. Like every kid. Emphasize the creative part just like he wants. Do things on…

> YOUR SON DOES NOT WANT TO LEARN TO CODE Maybe he does, but he doesn't know it yet. Do not force him, but you can show him. That's actually how I got into coding. Like every kid, I wanted to make a game, but progressively, I found that I had more fun coding than actually making the game. In the end, I went in so many tangents I didn't complete my game, but who cares? Everyone is different. Maybe he just wants to ima…

For a lot of kids (myself included), the deepest and strongest desire was not to code, though that's how the effort can manifest. The desire is to then show the end result to someone (often a parent/authority figure) for recognition. It comes right back to the relationship dynamic, and this can be an intensely strong motivator.

As I matured, coding eventually became my own thing, and I started to enjoy it as something I could escape to that nobody around me really had to understand. But when I first started dabbling in it, you bet my Dad heard just... hours, and hours, and hours of my rambling. Mad props to him for listening, even if in hindsight I realize he barely had any interest in the subject and found it hard to keep up. You did good, Dad.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#275
Level 1: Minecraft, Super Mario Maker

Level 2: RPG Maker, Roblox, Dreams

Level 3: Game Maker Studio, Pico 8, Python/PyGame

Level 4: Unity/C#, 2D game from scratch with C/SDL maybe?

Level 5: Unreal Engine/C++, Build engine from scratch, Make 8/16bit game in ASM

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#276

I’d recommend getting a PS5 and buying Dreams. It’s a fantastic tool for making games, and allows you to bypass the 3D math. Seriously, it’s incredible.

I recall hearing that they discontinued it. Is the community still going strong?

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#277
post #220

Earlier quoted context omitted.

> YOUR SON DOES NOT WANT TO LEARN TO CODE Maybe he does, but he doesn't know it yet. Do not force him, but you can show him. That's actually how I got into coding. Like every kid, I wanted to make a game, but progressively, I found that I had more fun coding than actually making the game. In the end, I went in so many tangents I didn't complete my game, but who cares? Everyone is different. Maybe he just wants to ima…

Interesting thoughts. Makes me realize I never wanted to learn to code. I never set out for it. I want to learn to code things now , but back then? I wanted to make an executable that did something. Sometimes it was a game. Sometimes it was some weird graphical screen saver like thing. Coding was just to make it happen. That became something interesting too, eventually. It is something we as programmers forget. Why w…

This resonates.

I started coding pretty young (Perl probably ruined me at 12), and what I realized as a teenager was that I didn't really enjoy programming, it was just the means to an end. I wanted to make the computers do something.

I'm a system administrator now. Turns out that most of the problems I wanted to solved had capable people already working on them.

Those years of coding give me such an advantage when things go wrong, though. I've never regretted it for a second.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#279
Firstly, the other comments about his interest being bonding with you. Definitely leverage as much as you can prior to building anything. But I suspect he actually DOES want to play his idea. He thinks you’re a programmer so could help him, so that’s why he’s asking you. IMO that is.

Secondly, I think you be honest with him and say games are hard and not something you specialize in but if he really want to invest some time learning you’ll help him solve problems and you can do it together. Make sure he’s not just your boss tossing ideas/designs that you have to go implement. Start by googling different frameworks and watching/reading tutorials together. Basically show him the process you’d go through if this was your idea to learn game development. Look into unity or godot, vet solutions, play with some demo apps. Watch some of the videos of people building simple games. Building the basic rollaball game will give him an idea if it’s even something he wants to continue with. Also look for assets that complements his game’s style/theme. Asset development is a common road block so if you start with a character rig and an environment that looks something like what he’s after it will give you some momentum on the actual game mechanics/story/etc. I think if you approach it as a team of equals willing to figure this out, you can’t really lose but don’t expect him to have the fortitude to complete it. Put in as much effort as he does.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#280
Make him do some level design, for example he can create Doom levels.

It can also be paper/board games if he is into it.

He could make some rules variations to an existing game.

Nothing alarming here.

If he has peoples to play with, create a story, add some rules, play it with the body or lego or whatever.

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