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Ask HN: What game do you wish existed?

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Re: Ask HN: What game do you wish existed?

#271
post #21

A true "MMORPG". Back in the day when the genre was new, people were fascinated by the potential of virtual worlds and virtual societies. Social scientists did online studies on player behavior and the interactions people had online, on spontaneous self-governance coming into existence, on how communities formed and developed, and many other similar topics. That potential was never fulfilled. Today - some twenty year…

I've heard of some success with this where people using mods on minecraft to implement economies on private servers.

But yes, sandbox MMO's were a different beast than the themepark MMO's we have today, I had high hopes for Everquest Next when it was announced (like ten years ago now) but it ended up vaporware I guess, and that was the last I've heard of anyone actually trying. I guess metaverse might count but I've mostly ignored anything that facebook tries to do.

Re: Ask HN: What game do you wish existed?

#272
Something like Age of Empires, but with specialize cooperative play, ie one (or more) player manages and defends the base/economy, and other players command different armies that are part of the same team.

Maybe also throw in the ability to depose other members of the team (with various risks of trying to do so), so you never know who you can trust.

Re: Ask HN: What game do you wish existed?

#273
A game based on the Bobiverse book series.

The game procedurally generates a universe which you can explore. You can also make copies of yourself (ship) and can interact with other "Bobs" in each star system. Each clone of yourself is a true AI in the game with its own personality and decision tree.

Re: Ask HN: What game do you wish existed?

#275
post #21

A true "MMORPG". Back in the day when the genre was new, people were fascinated by the potential of virtual worlds and virtual societies. Social scientists did online studies on player behavior and the interactions people had online, on spontaneous self-governance coming into existence, on how communities formed and developed, and many other similar topics. That potential was never fulfilled. Today - some twenty year…

Expanding on your idea, I thought it would be interesting to have an MMORPG with multiple completely different clients. The easiest example might be in a future/sci-fi game, you have a normal game client for people moving around the game, and a Stock market client for people who want to play the stock market in the game. You could have a business simulation client as well maybe for shop keepers. Maybe a news website to try and bridge the gap between them all, but you could play one game (the stock market game) while never logging into the First Person "MMO" client but you're completely integrated. If you could think of a number of these different clients, I think it would be interesting.

Re: Ask HN: What game do you wish existed?

#276
Something like a mix of base building and FPS action/horror. Like Fallout4 base building with STALKER athmosphere, during the day you would explore and gather useful materials then come back to the base before nightfall and put those resources into upgrading the base for defenses, like walls and turrets, then at night there would be an (increasingly difficult) assault on your base. You find the survivors and get them to join your base, they also give you quests and such. You'd also fight during the night along with your base dwellers, as an FPS action. I can elaborate more if interested.

Re: Ask HN: What game do you wish existed?

#277
A first-person squirrel life simulator.

i.e. scurry up trees, walk on wires between electric poles, jump on tree branches.

I imagine that there could be missions (find/collect nuts, fight/run away from dogs/cats, etc.) but it's mainly the "live the life of a squirrel" part that interests me the most.

So meditative/long form like Animal Crossing (bad comparison - but I mean, not clearly mission/objective-based), quirky like the Untitled Goose Game or one of those Llama simulators, but overall action-packed/FPV...?

Multiplayer could be fun as well.

Re: Ask HN: What game do you wish existed?

#278

[Borrowers: The Game] You live as tiny mouse-sized humans existing with regular humans who should never know your presence as you occupy the walls and spaces in their home. Every day you must hunt for food, which involves collecting gear to traverse spaces (paperclip + string = grappling hook and rope, matchstick = torch, plastic bag = parachute) to reach places where food is stored (i.e. the kitchen - defended by th…

I can't seem to find it, but I read a description for a game in development that seemed really similar to this, a farming/crafting simulator where you start in the basement of a house and can expand to the kitchen etc. You have to avoid the house cat etc.
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