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Ask HN: What weird technical scene are you fond/part of?

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Re: Ask HN: What weird technical scene are you fond/part of?

#261

I run a 22yo online competition for a 32yo DOS racing game: Stunts, or 4D Sports Driving in some countries. The competition has spawned a long-lived community which includes reverse engineering, game patches, new cars, alternative engines, a few world meetings, and multiple other competitions. - https://zak.stunts.hu - https://wiki.stunts.hu/wiki/Custom_cars - https://forum.stunts.hu/index.php?board=90.0&label=stunts…

very cool, brings back memories from 90s when we played it with friends and made our own insane tracks

Re: Ask HN: What weird technical scene are you fond/part of?

#266
I recently discovered that there's a lively scene in modding old Minecraft versions. GregoriusT was a fairly notorious figure back in the 1.6 - 1.7 days, but now he's doing a lot of great work in holding old versions of the modding framework online and otherwise keeping things from breaking.

Then there's the C64 scene, of course. The demo makers is one thing, but there is also the people who lovingly restore the old hardware or document old oddities.

Re: Ask HN: What weird technical scene are you fond/part of?

#268
post #4

I'm in the deep learning music scene, which is due for its stable diffusion moment in the next year or two. The (primarily) timbre transfer system called RAVE is where I'm starting, and my contribution is to optimize the system to improve training time. [] https://github.com/acids-ircam/RAVE/tree/master/rave

This is what I'm hoping for :

1- A lot of options to influence/edit the generated output. What AUTOMATIC1111 is building for Stable Diffusion is the right direction (open extensions and manoeuvrability). I hope harmonai will get the same treatment.

2- Smaller minimum training requirements and simple retraining workflows. AudioLM is outstanding in this regard (but fails the first point)

3- Prod-level quality for end-user tools : Style/tone transfer and cloning plugins like DDSP-VST, mawf and yours (RAVE) sounds at best like DALLE-1 level quality. do you think we could make a DALLE-2 kind of jump soon?

And we do indeed lack public gathering places for this scene ! (or do we ?)

Here is a personal list I made of some AI Music creation tools: https://rentry.co/Music-Creation-AI-Tools

Merci IRCAM !

Re: Ask HN: What weird technical scene are you fond/part of?

#269
post #237

Not something I'm part of, but something I respect is the car tuning scene. I'm not talking about engine swapping or adding a bigger turbo, but tuning the original hardware electronically through the ECU. Where I am in Europe diesels are king, and usually people import 2nd or 3rd hand cars from Germany. I'm from the UK originally, but it's kind of funny that I see a couple of magnitudes more BMWs here, which is much…

Any resources or links to get started and follow the scene would be great.

Re: Ask HN: What weird technical scene are you fond/part of?

#270
usig modern web technologies to develop high performance scientific applications. We built a highly optimized, interactive and exploratory application for single-cell data analysis[1]. it runs purely in the browser with no backend and scales upto 200K cells. similar efforts include the biowasm project [2].

[1] https://github.com/jkanche/kana [2] https://biowasm.com/

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