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Ask HN: What are you working on? (October 2024)

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251–260 of 1001 posts

Re: Ask HN: What are you working on? (October 2024)

#251
I am the maintainer of beanborg (https://github.com/luciano-fiandesio/beanborg), a set of scripts for automated categorization of financial transactions on top of beancount. Using plaintext accounting in the last 5 years has dramatically improved my family's financial health. Unfortunately, plaintext accounting is not for everyone.

I noticed that there is a big gap in this space, especially for European users. There are several personal finance applications, but they seem to integrate mostly with US banks and, in general, they seem to be very dollar-centric.

So, I'm working on a simple app to manage personal finance, based on the concept of double-entry accounting with features like budgeting, projections and data analysis. There are a lot of privacy-related considerations, so for the time being I will eat my own dogfood and offer it to close friends. Let's see how it goes!

Re: Ask HN: What are you working on? (October 2024)

#252
Hey guys! We're engineers/designers from France, and we've built the Ultimate DIY Battery that you can repair and refill!

Ride Sustainably with the World's First Repairable Battery

Refillable in 5 minutes (just buy $150 worth of new cells every 3 years or so, when they're depleted)

Be Worry-Free thanks to the Fireproof Casing! There's been waaaaaay too many lithium fires!

It's launched as an IndieGogo (the product already exists, but as a startup IndieGogo is convenient to get the cash upfront to buy the parts and build the batteries) and there is an offer for early-backers here https://get.gouach.com for a 25% discount on the battery!

Re: Ask HN: What are you working on? (October 2024)

#253
I'm about to finish my first provably / likely correct software.

The concept, data, and behavioral models are all formal without using formal methods. Think category theory, normal forms and finite-state machines here.

The presentation layer / the visual mapping model is semi-formal using design systems. Think here a usual component library / design system with a closed API, aka tailor made components without styling props.

The rest, that small amount of hand-written code is tested with 100% code coverage.

The concept and behavioral models are created with visual diagram editors, the data model is generated. Think Stately.ai here, and the diagrams-as-code paradigm.

Any practicality in this?

Yes, it solves two major developer pain points: Code architecture and State management: https://2023.stateofjs.com/en-US/usage/#top_js_pain_points

Re: Ask HN: What are you working on? (October 2024)

#254
Hey HN!

I’m working on SEOJuice [1], an automated tool for internal linking and on-page SEO optimizations. It's designed to make life a little easier for indie founders and small business owners who don’t have time to dig deep into SEO.

So far, I’ve managed to scale it to $3,000 MRR, and recently made the move from the cloud to Hetzner, which has been a game-changer for cost efficiency. We’re running across multiple servers now, and handling everything from link analysis to on-page updates with a bit more control.

The journey’s been a mix of hands-on coding (and a lot of coffee) and constant optimization. It’s been challenging but incredibly fun to see how much can be automated without compromising on quality.

Happy to chat more about the tech stack or any of the growth pains if anyone’s interested!

[1] https://seojuice.io

Re: Ask HN: What are you working on? (October 2024)

#255
post #223

I've noticed that my son spends way too much time on YouTube or playing Minecraft and one of the few offline activities he enjoys doing on his own is coloring. And since he comes to me every time he wants a new coloring book and we spend about 10 minutes together searching for each picture, I made a website with a collection of coloring books for him. The site is very simple, but to be honest, I haven't had so much f…

Really awesome! As I haven’t seen a way to contact., any way to get a unicorns and cats categories?

Re: Ask HN: What are you working on? (October 2024)

#256
Still working on the Falling Fruit beta! We had a good Hacktoberfest with a suprising amount of people who stopped by and fixed something, and the site is getting there, but there are still bugs and features from the old site we want to keep, and we only just started an internationalisation effort.

Re: Ask HN: What are you working on? (October 2024)

#257

Putting the finishing touches on my LLM based town simulator. Once it's finished I'll have it simulate 4 hours in the town every 2 hours in reality. It is designed to solve the problem of "RPG hero just killed a dragon in front of the town and no one says anything about it." All the NPCs realistically react and talk about the Hero's exploits. Visitors to the site can vote on what quest the hero undertakes next. I'm r…

Nice idea, but right now the villagers mostly say some variation on "I eagerly await the valiant hero's return!". Beside the fact that no villagers would ever speak so formally, this seems to fall into the standard fantasy problem that the normal people in the world only exist to further the hero's agency. Could you give the villagers a sense of their own agency, meaning that they have lives of their own that would c…

> Could you give the villagers a sense of their own agency, meaning that they have lives of their own that would continue whether the hero returns or not?

Yeah I'm currently considering working that in.

Right now existing game AI techniques can manage giving NPCs a daily routine, and I'm trying to focus on demonstrating something new, VS another solution for an already solved problem. But having NPCs just talk about the hero is boring. I'll likely get around to adding private life stuff for each NPC before I do an announcement and share the project more broadly.

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