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Ask HN: What are you building that's not AI related?

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Re: Ask HN: What are you building that's not AI related?

#241
post #179

I am working towards a big new release of my web scripting language, hyperscript: https://hyperscript.org Hoping to release next Monday

Big fan. Looking forward to (hopefully) Monday.

Released today:

https://hyperscript.org

Re: Ask HN: What are you building that's not AI related?

#242
post #38

A programming language to hack music, and anything else really https://github.com/audion-lang/audion The idea came after I finished a permanent piece for a museum using MaxMsp and python. I always had this thought in the back of my mind that "I could express this so much easier in a few lines of code.." here's the language spec: https://github.com/audion-lang/audion/blob/main/docs/LANGUAG... I really liked how object…

This is awesome! Last year I was working on a VST using NIH-Plug in Rust that could load in synth voices and effects written in Lua (executed using LuaJIT), this kind of reminds me of some of what I was doing (this is way cooler though).

Re: Ask HN: What are you building that's not AI related?

#243
Building Questly — story-driven practice for real-world conversations which you play like a game. The core insight: people know what to do in hard situations. They freeze because they've never practiced the actual moment. Questly is the reps. https://questly.academy/

Re: Ask HN: What are you building that's not AI related?

#244

Building Questly — story-driven practice for real-world conversations which you play like a game. The core insight: people know what to do in hard situations. They freeze because they've never practiced the actual moment. Questly is the reps. https://questly.academy/

Fun, thought of creating something similar. Didn't pull the trigger ultimately

Re: Ask HN: What are you building that's not AI related?

#245
library.aliceindataland.com

I'm having fun writing a sequel on the books that Lewis Carroll wrote and mixing it with a SQL course. My hope is that SQL will be more fun to learn that way. And it's fun to write a few pages that will hopefully evoke some narrative transportation and immersion vibes.

I'm still very much at the beginning though.

In the story Alice enters an Infinite Library. You (yes you!) are STAR: a magical sentient typewriter that can only write in SQL queries. When Alice finds you, you'll slowly both find out why this library exists and the secrets that it holds.

Course-wise: I'm trying to have tight lesson scaffolding, which is a fun challenge.

Re: Ask HN: What are you building that's not AI related?

#247
post #38

A programming language to hack music, and anything else really https://github.com/audion-lang/audion The idea came after I finished a permanent piece for a museum using MaxMsp and python. I always had this thought in the back of my mind that "I could express this so much easier in a few lines of code.." here's the language spec: https://github.com/audion-lang/audion/blob/main/docs/LANGUAG... I really liked how object…

Perhaps a silly question but any thoughts on Strudel?

https://strudel.cc/

Re: Ask HN: What are you building that's not AI related?

#248

I am working on an interesting calculator called minusplus.app ( -+ ). This is an infinite canvas calculator. Where you click anywhere and type numbers, Press space or enter, and it will automatically calculate. You can tag, add comments, and MinusPlus has some great shortcuts, which make it efficient to calculate. I am an SAP Finance consultant, and have to do a lot of calculations daily. And after using this, I can…

I suggest you make the URL work without the www! For instance, as you wrote it here

Thank you. The website works in with or without www.

https://minusplus.app works now.

Re: Ask HN: What are you building that's not AI related?

#249
post #38

A programming language to hack music, and anything else really https://github.com/audion-lang/audion The idea came after I finished a permanent piece for a museum using MaxMsp and python. I always had this thought in the back of my mind that "I could express this so much easier in a few lines of code.." here's the language spec: https://github.com/audion-lang/audion/blob/main/docs/LANGUAG... I really liked how object…

Perhaps a silly question but any thoughts on Strudel? https://strudel.cc/

yes! with pleasure, I think its a great question ;)

Tidal/Strudel is awesome, the visual feedback, the simplicity of musical expression, that to me makes it a wonderful instrument. They are (broadly speaking) DSLs around functional pattern composition that abstract timing, structure, etc

Audion for comparison is a general-purpose imperative scripting language, a "for" loop is your sequencer, a "thread" is your separate instrument/voice, and timing is a primitive you control directly. Hence the "let's hack music" in the readme. So essentially its the inverse of Tidal/Strudel :) more like a brain than just an instrument.

With Audion, the intention is to provide a few things I was missing in other tools

1. An obvious way to program music/video/lighting/other-events, e.g. use a "for" or an infinite "loop" to trigger sounds & lighting, or a separate "thread" to read sensors on a performer

2. A full-stack: full access to the OS: Network, File I/O, Serial, OSC, MIDI, DMX, et.al., and the freedom to build your own abstractions on top

3. The freedom to mutate state and compose objects, your sounds can evolve and remember what happened before

4. Tight timing: beat-accurate scheduling in control-rate land (Max/MSP needs special care when sequencing outside audio rate), Audion now comes with Ableton Link sync, so it plays well with a full live setup

Right now Audion does not have a UI or visual feedback for seeing what is going on while live-coding, but the plan is to make a separate project/binary "audion-window" which will let you design any user interface you can think of for your audion project.

Re: Ask HN: What are you building that's not AI related?

#250
post #242
post #38

A programming language to hack music, and anything else really https://github.com/audion-lang/audion The idea came after I finished a permanent piece for a museum using MaxMsp and python. I always had this thought in the back of my mind that "I could express this so much easier in a few lines of code.." here's the language spec: https://github.com/audion-lang/audion/blob/main/docs/LANGUAG... I really liked how object…

This is awesome! Last year I was working on a VST using NIH-Plug in Rust that could load in synth voices and effects written in Lua (executed using LuaJIT), this kind of reminds me of some of what I was doing (this is way cooler though).

That does sound really cool!! Would really like to see that in action!
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