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Ask HN: What Are You Working On? (Nov 2025)

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Re: Ask HN: What Are You Working On? (Nov 2025)

#241

I recently launched a daily word puzzle! https://tiledwords.com It’s inspired by tile placement board games like Patchwork and crosswords. You rotate and move tiles to rebuild a broken crossword. It’s free, web based, and responsive. I currently have several hundred daily players and growing. My wife and I create the puzzles and I’m continuing to fix bugs and add new features. I just launched a ”community puzzle” fea…

This is really fun — have you played with making the tile position opinionated (not agnostic)?

i wonder if have the clues point to a starting square (e.g., "E5") would be better than the current "reveal" aid. The spatial information would become more helpful toward the end when the player is dealing with the words they need help on.

Re: Ask HN: What Are You Working On? (Nov 2025)

#243

I've been enjoying the breadth of projects made possible with AI, I've cataloged over 200 of them created in 2025 here: https://jonathanclark.com/posts/ai-coding-million-lines-2025... A few of my recent favorites: - swim lap counter in html/JS that uses the camera to watch you swim and count laps/timing - video recorder that records your window/desktop and uploads a file to S3 - video conferencing app that allows a 2…

> CUDA based ray tracer with HTML UI

I'm curious if you mean they're running a raytracer on the back end, and you interact with an HTML UI, or if it runs browserside, maybe via WASM. AFAIK CUDA isn't directly compilable to WASM (yet?)

Re: Ask HN: What Are You Working On? (Nov 2025)

#244
I built https://forvard.org/ with Tauri + Svelte; Forvard is a accomplishment tracker where your data lives locally (think of Obsidian but for career tracking), it has a bit of smartness to summarize your accomplishments (without sending your data over the network). I'm working on fixing bugs and adding couple of features!

Re: Ask HN: What Are You Working On? (Nov 2025)

#245

I recently launched a daily word puzzle! https://tiledwords.com It’s inspired by tile placement board games like Patchwork and crosswords. You rotate and move tiles to rebuild a broken crossword. It’s free, web based, and responsive. I currently have several hundred daily players and growing. My wife and I create the puzzles and I’m continuing to fix bugs and add new features. I just launched a ”community puzzle” fea…

That was fun, I’m in!

Re: Ask HN: What Are You Working On? (Nov 2025)

#246
I recreated a little tool to simultaneously mount all the commits in a git repository as directories at the same time (but re-use the same inodes for the same content).

The code is at https://github.com/matthiasgoergens/git-snap-fs

The original was in Python and actually had a decent excuse for existing for a very specific problem at work a few years ago. The new version is in Rust and exists just for fun.

This was also a small experiment in coding with OpenAI's codex. I wrote the Python original by hand---like a caveman. Codex was mostly ok at the actual code, especially once I told it to make `cargo clippy` happy, but it needed lots of help with the design. It kept insisting on extra complications and state.

But perhaps I'm a bit unfair here, because I only figured out the nice and simple design after reflecting on the connection between Linux's fuse and git's design for a while when writing the original. So it's only fair that the computer would also need some help to see how to match them up nicely.

Re: Ask HN: What Are You Working On? (Nov 2025)

#247

I recently launched a daily word puzzle! https://tiledwords.com It’s inspired by tile placement board games like Patchwork and crosswords. You rotate and move tiles to rebuild a broken crossword. It’s free, web based, and responsive. I currently have several hundred daily players and growing. My wife and I create the puzzles and I’m continuing to fix bugs and add new features. I just launched a ”community puzzle” fea…

The animations in the interface make it feel more "jelly" and not "wooden" like a number of other such interfaces.

Re: Ask HN: What Are You Working On? (Nov 2025)

#248
Currently working on secure file intake for Intercom. Recently spoke to a customer and turns out file intake is just a part of the bigger story, currently thinking about processing files, e-signature, client portals and so much more.

Lesson: speak to customers!

https://www.fibrehq.com/

Re: Ask HN: What Are You Working On? (Nov 2025)

#249
Porting Ruby to Fil-C

It's very interesting because the Ruby codebase uses a `typedef uintptr_t VALUE` type to mean any of the following:

- A pointer to the heap

- A Ruby tagged value (which may be a pointer to the heap)

- Any integer value that fits in `uintptr_t`

Fil-C doesn't allow you to carry around pointers using integers, in the sense that when you do that, the pointers lose their capabilities.

But in Ruby's case, it's not as simple as changing the typedef to a pointer type, since `VALUE` variables often end up being used for integer math (including bit math, shifts, etc).

So, it's going to take a nontrivial patch to Ruby to get it to work in Fil-C. I think I'm about 70% of the way through (I started Friday afternoon).

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