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Ask HN: What are you working on?

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Re: Ask HN: What are you working on?

#231
It's nothing amazing but I'm in my final year of college so I'm finishing up my final year project at the moment on a CMS that focuses on passive security. It's mainly centred around two-factor social authentication, user roles and automatic form CSRF protection.

The CMS part was tough because it had to be one codebase to host multiple sites as well as the security stuff. But I think I've sorted out a good design pattern which is nice :) It mainly uses JSON to layout the CMS backend per-site and then you get to override everything else using Classes within each site's "theme" folder.

Not spectacular to look at atm but here is the Github repo: github.com/thejokersthief/GraniteCMS

Re: Ask HN: What are you working on?

#232

Problem: My experience taking audio tours at various museums showed the use of antiquated and expensive hardware. Most alternate solutions used mobile apps which are inconvenient to download and take more time to release. Project: I went about developing a web app that allows anyone to quickly create an audio tour for free: https://www.youraudiotour.com/create I also integrated Amazon Polly to automatically generate…

This is awesome! Would be interesting to add BLE Beacon support for autoplay when you walk up to a specific area on the tour.

Re: Ask HN: What are you working on?

#233
post #162
post #151

Mostly two things: 1) online platform for learning foreign languages via simple games, currently trying to make it work on mobiles ( http://language-monster.com ) 2) attempting to create a classic 2D real-time strategy game, although it's in early development: https://github.com/lchsk/knights I intend to make it work on Linux & Windows

I like the idea of gamifying language learning, and your first project is cool. Can anyone recommend good 'game' type apps to help learn Chinese?

On Android I've gotten great results from ChineseSkill

Re: Ask HN: What are you working on?

#235
I'm working on a Slack-based RPG called Chat & Slash: http://chatandslash.com/

It's been interesting, trying to shoehorn popular RPG tropes and expectations into Slack's interface. It's turned into something akin to a MUD, although the multiple-user interaction isn't there. I guess it's more of a massively-single-user-dungeon?

Anyhow, I have about 50 testers in right now and about a week's worth of content. I'm just about to start working on the next major area, which should hopefully add about a month's worth of content. I'm always happy for more testers and more feedback!

Re: Ask HN: What are you working on?

#237
I am working on an NLP sentence parser (and other related NLP tools), that is trained with using human-generated parse data like the Penn Treebank. It works at some level, not quite state of the art, but I am making steady progress. You can see the demo version here:

http://ozoraresearch.com/crm/public/parseview/UserParseView....

Because I'm not tied to a specific training data set, I can define (and must) my own grammar formalism. I wrote a blog post against the standard PCFG formalism that has been widely used in the field:

https://ozoraresearch.wordpress.com/2017/03/17/chuckling-a-b...

Re: Ask HN: What are you working on?

#238
I've been working on a bookmarking app with a feature that reminds you to revisit bookmarks (either algorithmically or manually via a schedule.) It also has built-in wishlisting and a bunch of other stuff I always wanted out of a bookmark app. Bookmark apps are a really crowded space and I have no idea how to advertise something with so many alternatives, I built this app because I always wanted these features I couldn't find elsewhere.

https://www.mochimarks.com/landing

Re: Ask HN: What are you working on?

#239
I've been working on a new programming language mainly to be what I think Go could have been. I think that it is important for us to have a compiled language that feels like a dynamic language. Its taking a lot of influence from ruby, erlang, and some assorted functional languages.
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