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Ask HN: What are you working on? (August 2026)

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221–230 of 1001 posts

Re: Ask HN: What are you working on? (August 2026)

#221
Making rent as an open source developer.

Desperately trying to attract new monthly sponsors and people willing to buy me the occasional pizza with my terrible HTML skills. Is it working?

If any individuals, companies (or bitcoin millionaires) would like to help a long-time OpenBSD slacker, unslack, I'd really like to focus more of my time on open source development (and advocacy), rather than making rent. Feel free to contact me.

https://brynet.ca/wallofpizza.html

(Native SegWit): bc1qwe6zv0ezq4gzlea6tw45qhsn5kckheljn0krvt

Re: Ask HN: What are you working on? (August 2026)

#222
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Re: Ask HN: What are you working on? (August 2026)

#223
Working on reversing climate change. Carbon dioxide removal.

Also getting curious about mechanisms to prevent damage from high temperatures in the short term. There's a project over the Great Barrier Reef I've been digging into what mechanisms they're using: https://barrierreef.org/news/explainers/what-is-cloud-bright...

Re: Ask HN: What are you working on? (August 2026)

#224
I've been working on a general repository linter. The idea is to declaratively define a set of rules/conventions for your repo, (for things that language-specific linters don't cover), covering things from directory structure, required files, file staleness/freshness, file size, rules for binary files, rules around use of invisible Unicode, etc. - which can be checked deterministically. Many/most large repos have a set of hand-authored scripts for doing these kinds of checks, the tool I'm building basically packages these in a fast, reusable and extensible tool, with some niceties added.

https://alint.org/

https://alint.org/blog/why-alint/

Re: Ask HN: What are you working on? (August 2026)

#225
I am experimenting with using A.I. to see an image, and generate TinyScheme code to draw it on Gimp. As soon as I got the code for a 2D representation, then I bring out the heavy weaponry, Rust and Freecad, and with some more information added I generate the 3D representation of a building.

A.I. generally shines when the steps are small and incremental. I would add that, when A.I. is used properly, generating code and hopping from one code to another, it should be better than any human already.

Re: Ask HN: What are you working on? (August 2026)

#226

GrandpaCAD - AI 3D modeling software focused on simplicity. Made it so even my grandpa could model. He’s been asking me for years when will I teach him how to 3D model. I tried, we failed and then I seen him use ChatGPT so I knew there was a better way than traditional CAD tools. Recently we also got European funding and the project got some traction. Very exciting times ahead. https://grandpacad.com

Looks really nice! Two things:

- Does it support layers / assembling structures? This would allow to combine multiple parts into a product (don't know hoe that is named exactly in english) - Awesome you support not only subscriptions but also a credit-based approach. I would definetly be a credit-customer, as I may have usage a couple of times a year, bot not continouous!

Re: Ask HN: What are you working on? (August 2026)

#227
I'm working on a multiplayer stock trading game that was inspired by all my favorite board games. https://www.spellfolio.com/

It's a web-based game for 1-8 players, features a tutorial and bots, plays like a board game, and operates with economy, bluffing, forward-planning, risk-taking, course-correcting mechanics.

Play as an amateur psychic navigating a fictional stock market. Receive premonitions, call in your wizard friend, navigate dividends & earnings releases, and chase the glamorous annual investor awards.

If you try it out, please leave me some feedback :)

Re: Ask HN: What are you working on? (August 2026)

#228
Finishing up my GSoC project with MalariaGEN. We're writing a new tool to estimate kinship coefficients between mosquitoes genomes and the project got a lot bigger than I initially planned haha. I'm going to tie up a smaller part for the GSoC submission in August and then keep working on the rest for a paper we're writing up. Also a big shout out to AVX-512 and sleef, for numerical work it is just chef's kiss. For anyone curious you can see the tools used to analyze DNA for disease vector control here, it's pretty interesting :)

https://anopheles-genomic-surveillance.github.io/home.html

Re: Ask HN: What are you working on? (August 2026)

#229
A boat game for 5+ age group!

I was never much of a game developer, but recently my 5 year old son wanted to play a game so we decided to build one together.

It's a boat game, you basically steer a boat in an isometric 2d world, transporting passengers, cargo etc between ports.

As we designed it, the ideas just kept on coming. He made or directed a lot of the art inside of the game (even the audio), and we included friends and family as characters within the game.

A lot of fun to build - hilarious at times. I used Lua and LÖVE2D, building basically a game engine for an isometric world, so that took significantly more time than expected.

If you want to test it [1], please do, but keep in mind it's only in Norwegian, but I am sure most people would be able to figure it out as it's meant for age group 5 and up:

[1] https://apps.apple.com/no/app/b%C3%A5tspillet/id6791630382

At this point our entire extended family and their kids, grandchildren etc are actually playing this, so it's been super fun.

Re: Ask HN: What are you working on? (August 2026)

#230
Marginalia Search as usual.

Recently went on an optimization bender that saw the index now become almost completely bottle-necked by CPU in the ranking calculations step. Pretty neat. Faster ranking means better results as queries run on a timeout.

Also working on making the search results more relevant by fixing jank.

Also working on some more commercial features, like the ability to monitor queries (e.g. for backlinks or brand mentions) and get an email when there are new results. Unsure if there's much demand for that, but I want the feature, so I'm buying it even if it doesn't make me yacht money.

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