I am a PhD student and for a while now I'm designing and developing a distributed network protocol that enables dynamic resource allocation across heterogeneous nodes, to which I called Rank. It's designed to handle computational, network, and temporal resources in fully distributed environments without central controllers, but that could also handle a centralized environment. Rank implements four core functions: dis…
Ask HN: What Are You Working On? (June 2025)
221–230 of 1001 posts
Re: Ask HN: What Are You Working On? (June 2025)
#222Re: Ask HN: What Are You Working On? (June 2025)
#223Re: Ask HN: What Are You Working On? (June 2025)
#224I also have some ideas of a programming language designed mainly to process files in DER format (as well as data from stdin and to stdout), but have not actually implemented anything so far.
I also have ideas about an operating system design and computer design, and should have help to write the specification properly, and then it can be implemented afterward.
Re: Ask HN: What Are You Working On? (June 2025)
#225I'm working on a new app for creating technical diagrams - https://vexlio.com . It's an area with some heavyweight incumbents (e.g. Visio, Lucid) but I think there's good opportunity here to differentiate in simplicity and overall experience. I'm still in the fairly early phase, and I suspect I haven't quite found the best match of features to customers yet. From a dev perspective this area has a ton of super interes…
Re: Ask HN: What Are You Working On? (June 2025)
#226I went Yak shaving. For my 3D audio project I need an affordable way to make plastic cases. I felt like injection molding services are way overpriced, so I decided to make the molds in-house. Turns out, CNC milling is overpriced, too. As are 5 axis CNC mills. So in the end, we built our own CNC machine. And like these things always go, I found an EMI issue with my power supply and a USB compliance bug in the off-the-…
Re: Ask HN: What Are You Working On? (June 2025)
#227I didnt realize how much overhead an sfml window draw call has, granted I have yet to target optimizing that yet.
Seems like my first candidate for multithreading; also I think the scheme I implemented for how to manage texture/sprite switching is advised against and may need to slightly refactor how I store and swap based on object state.
Yeet
Re: Ask HN: What Are You Working On? (June 2025)
#228Not as exciting or big as some of the projects on here, but just a small personal one I’ve been wanting to do for a while. I recently impulse bought an Epson receipt printer, and I’ve started putting together a server in Go to print a morning update every day. Getting it to print the weather, my calendar and todos, news headlines, HN front page. Basically everything I pick up my phone for in the morning, to be on pap…
Re: Ask HN: What Are You Working On? (June 2025)
#229https://github.com/turbolytics/sql-flow
It has some interest, unfortunately building tools as a business strategy is rough.
Beginning to work on first actual product! More soon :)