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Ask HN: What are you working on? (June 2026)

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Re: Ask HN: What are you working on? (June 2026)

#211
https://muy.video

https://github.com/jpfaraco/muy

I've been building this little animation tool I’ve wanted for years, inspired by one of Bret Victor’s demos from his talk “Inventing on Principle”. I wrote about it here [1].

Basically, instead of setting keyframes and tweens, you perform animations in real time: select a layer, manipulate its properties and the timeline records every frame.

No install, no account needed. It's like Excalidraw, for animation.

I still have some ideas and hope to keep evolving it. And I hope other people find it useful for making neat videos.

[1] https://joaofaraco.com.br/en/projects/muy/

Re: Ask HN: What are you working on? (June 2026)

#212

[NO-AI] My wife and I continue to work on Uruky [1], a simpler Kagi alternative, based in the EU. Last month we launched image search (got out of beta this month), added our own index and crawler (via Uruky Site Search [2]), and reached 100 monthly active accounts (we’ve passed 150 now)! You can also see a privacy-focused independent blogger wrote about us [3]!! You can check out the main differences between Uruky an…

Since you are based in the EU you could try to get on https://european-alternatives.eu/category/search-engines (or any other page listing EU-based alternatives to foreign services).

Surprisingly, my Kagi search for “eu alternatives” to get the link showed this blog post: https://yeechie.nl/uruky-kagi-alternative-eu-based-private-s... as a second result, what a weird coincidence.

Re: Ask HN: What are you working on? (June 2026)

#213
Working on a brand-new version of my free project management tool, Post Haste. It’s a tool for creating new projects from templates where you set the initial folder structure and project settings, as well as enforcing naming conventions. It was initially created for video editors but you can use it in any industry.

It’s a complete redesign from scratch that combines Mac and Windows into a single codebase via Dioxus (right now they’re two completely separate codebases).

Existing app is at https://www.digitalrebellion.com/posthaste

Re: Ask HN: What are you working on? (June 2026)

#217
post #101

I continue to work on my city builder game Microlandia, launched here in HN ~6 months ago. I originally predicted a few dozen urbanism nerds would play it, but now almost 10,000 copies sold. I'm still a solo developer but now I collaborate with 2D, 3D and music artists. Which is good because the original art that I drew myself for the launch was horrible. I'm currently working on modeling energy, climate and new poli…

This reminds me of what "Hell Mod" did to Diablo I: Basically reinvented the game as it would have been if Blizzard hadn't been constrained by money or time, and knew what worked from their sequels.

Only to Sim City.

Re: Ask HN: What are you working on? (June 2026)

#218
Too many things :tm: From Campaign Management CMS for an organization I'm part of. To various reverse engineering one offs.

Today I caused thermal runaway on a BLE thermal (sic!) printer. That melted half of its components together before I noticed. The fun fact is you can do that witouth authorizing, as long as printer is turned on "poof".

Now I'm trying to figure out a BT protocol if DJI Power station, so I can read and track its metrics.

I wrote an improved driver'ish for cheap 5G modem recently. I've been on the last 5% stretch for few months lol.

And I started reverse engineering my LandRover OBD/CAN stuff, so I have some data to publish for other hakers.

Re: Ask HN: What are you working on? (June 2026)

#219
Been working on optimizing CLIs for cheap agent use and figuring out how to build integrated agentic features that aren’t a full chat interface. Agent UX optimization is kind of fun! Much more testable than human UX, though it’ll be interesting to see how much generalizes across model families.

Been doing this to improve/simplify the grammar for Trilogy[1], a streamlined SQL language - I’ve been planning a redo of one feature and it’s nice to be able to rapidly get feedback on various syntax success rates. Also been particularly useful to optimize error messages, which should help people too.

[1] https://trilogydata.dev/

Re: Ask HN: What are you working on? (June 2026)

#220
The Ubuntu DDoS last month inspired to me make a better apt cache service. It's looking like I'll be cutting a 1.0 release later this week (after extensive testing in my environment).

https://github.com/linsomniac/apt-cacher-ultra

The primary features I'm focusing on are: It can serve packages if the upstream is unavailable or corrupt, it is reliable.

It snapshots and verifies the cache, and then only updates the snapshot when: a new metadata is available, it has downloaded updated packages that you commonly request, all the metadata checks out.

It's been running in my environment with ~200 clients, ~50 of them get reinstalled every day and then do a full set of package updates and installs. Been working great, even when I shut down Internet access while doing it.

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