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Ask HN: What are you working on?

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Re: Ask HN: What are you working on?

#211
post #51

An aggregator ala reddit/hackernews/twitter that uses a market mechanism to better incentivise content discovery. One of the biggest issues with existing aggregators is that: - how well content performs is dependant on the attention it gets immediately after posting. - However, readers aren’t incentivised to sift carefully through new content, which is generally of lower quality than "frontpage" content - This means…

I've had a recurring thought where you supplant upvotes with something like an ELO system.

Basically, my thought is that I know I can follow something like the reddiquette, or the HN rules. I'm certainly not perfect, but I don't downvote when I disagree, and I don't upvote when I agree, and I try to not make unsubstantive comments. Reddit and HN maybe used to follow this when they were very small, but as sites grow the rules always fall to the wayside.

The fix would be that you as the founder, and the X amount of friends that you know and trust, serve as a baseline for the ranking system. If someone downvotes a post that the trusted group upvotes, their influence on the site goes down as a result. Likewise, if someone upvotes the posts that you vote, their influence goes up.

You can't actually use the E-L-O system for this, as far as I'm aware, because it's not a zero-sum game. But the basic idea is that you take a known group of good actors and give users voting influence based on how similar they are to the good actors, and if you can't follow the rules (by acting similarly), you basically lose all influence on the site.

Re: Ask HN: What are you working on?

#212
I'm working on a 3rd person adventure game. Went through a personal crisis in 2018/19 and started to write and paint again. Then one day on a flight to Berlin I managed to outline a story for what I was going through and I've been working on that since that moment.

Re: Ask HN: What are you working on?

#213
post #51

An aggregator ala reddit/hackernews/twitter that uses a market mechanism to better incentivise content discovery. One of the biggest issues with existing aggregators is that: - how well content performs is dependant on the attention it gets immediately after posting. - However, readers aren’t incentivised to sift carefully through new content, which is generally of lower quality than "frontpage" content - This means…

Interesting concept and I think it’s definitely worth the experiment!

If I understand the premise, what you’re trying to avoid is a hub effect (the rich getting richer) becuase traditionally users see messages already curated (e.g. with highest upvotes) and the idea is to replace that with an incentive for discovering new content.

Unless you have a way to define new content, wont you run into the same problem but now with $ tokens? E.g. one of the most upvoted news from HN is “Steve Jobs has died”. I imagine even on your system users would assume this would raise to the top and would buy a lot of “shares”, so it becomes more of a game of “predicting what will be further upvoted / echo chambered”. Am I missing something?

Again, exciting project nevertheless.

Re: Ask HN: What are you working on?

#214

A dementia care coordination app. -Alzheimer's caregiving is exhausting even with many times more informal caregivers than persons with dementia. -It's difficult to track where everything stands, what needs to be done, and how a family member or friend can help. I'm working on an app that helps families delegate tasks, message, and take notes in a single place with customizable permissions for what is and isn't share…

I don't want to muddy the water or interfere with your strategy but I would love something like that for non-dementia care where the person cared for can give input.

Either way really I think this is a beautiful idea.

Re: Ask HN: What are you working on?

#215

I'm building a autolayout algorithm specifically [0] for software diagrams. The autolayout algorithm will be used for generating pretty software architecture diagrams from text that get you 90% of the way there, and then you can tweek it to perfection via a UI. I have an alpha out of the algorithm on https://terrastruct.com and it's by far the hardest thing I've worked on, and it mostly works, though I'm constantly f…

Very cool. I'm trying to do something similar for VR, for live system diagrams- ie parse all the config files for the large company I work for, generate tron-like buildings for the systems by size of compute/memory, and then connect all the dataflows together like pipes. Super hard though!

EDIT: My goal is more for real time dataflow visualization, especially understanding how large systems work, and replaying data in outages to see how cascading failures work.

Re: Ask HN: What are you working on?

#216
post #51

An aggregator ala reddit/hackernews/twitter that uses a market mechanism to better incentivise content discovery. One of the biggest issues with existing aggregators is that: - how well content performs is dependant on the attention it gets immediately after posting. - However, readers aren’t incentivised to sift carefully through new content, which is generally of lower quality than "frontpage" content - This means…

On reddit, we created a bellwether award. It was basically for the person who was most accurate at upvoting things that got popular and downvoting the things that did not.

The people who won the award the most were the ones that upvoted all the memes and blogspam.

My point of this is not to discourage you, but to warn you that the way you've described your platform, the most "profitable" thing to do is not upvote good content but upvote the content you'll think the most people will upvote. So you'll need to adjust for that.

Re: Ask HN: What are you working on?

#217
post #131

At home: Experimental tools that connect max/msp(ableton) and arduino (LED control). Think highly general max patches that automatically export realtime audio, midi, and automation data to a central hub, with a GUI that allows you to assign that data to visual properties that are then sent to a neat LED setup I've built. Akin to the mod table in a synthesizer like serum/thor, but with all of ableton's data on one sid…

You could use the nodejs api for max if you're not already. Seems to perform better. Write some interface code for a native app.

Re: Ask HN: What are you working on?

#220

I am working on a hex-tile game in which multiple players spawn on a map of some radius. Each tile has a value and a growth function. Each player can select a tile and make a move and accumulate the value of tiles they own, or split the difference with an opponent to try and claim a tile. To knock a player out, claim their home tile and be rewarded with ownership of all their assets. To win, be the last player standi…

Was it generals.io?
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