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Ask HN: What are you working on (September 2024)?

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201–210 of 1001 posts

Re: Ask HN: What are you working on (September 2024)?

#201
Tuilet: a TUI for Toilet, the premier ANSI text generator, written in Rust. https://github.com/gamache/tuilet

Are you an IRC shitposter? Isn't it hard to experiment with Toilet/Figlet fonts and flags? Well _not anymore._ Presenting Tuilet: a front-end to Toilet written by us, for us.

Re: Ask HN: What are you working on (September 2024)?

#203

I'm working on https://nuenki.app/ , a language learning tool. It teaches you a language while you procrastinate by inserting translations of appropriate-difficulty sentences into webpages as you browse HN etc. Currently trying to reduce costs by switching from using DeepL (high quality, low latency, high cost) everywhere to a hybrid that also uses Claude (high quality, high latency, low cost) for text that is far fr…

Really cool! I wonder if you could use AI to do other useful things in the text of webpages.

Re: Ask HN: What are you working on (September 2024)?

#204
https://bauble.studio/ is a programmatic 3D art playground that I've been working on for a while now, and I'm pretty excited about it! It's based around signed distance functions, which are a way to represent 3D shapes as, well, functions, and you can do a lot of like weird mathematical distortions and operations that give you cool new shapes. Like average two shapes together, or take the modulo of space to infinitely repeat something... it's a really fun and powerful way to make certain kinds of shapes.

SDFs are very cool in general, and widely used in the generative art communities, but kinda hard to wrangle when you're writing shader code directly. They really are functions, but GLSL doesn't support first-class functions, so if you want to compose shapes you have to manually plumb a bunch of arguments around. So Bauble is essentially a high-level GLSL compiler that lets you model SDFs as first-class values, and as a result you can make a pretty cool 3D shape in just a few lines of code. And then 3D print them!

I need to do some actual work to promote and publicize it once I'm done with the documentation and implement a few more primitives, but it's very close!

The docs have lots of examples of the sorts of things you can do with SDFs: https://bauble.studio/help/

And for examples of some "art" that I've made with it recently:

https://x.com/ianthehenry/status/1839061056301445451 https://x.com/ianthehenry/status/1839649510597013592 https://x.com/ianthehenry/status/1827461714524434883

Re: Ask HN: What are you working on (September 2024)?

#208
post #118

I'm building up a small but resourceful artificial intelligence research group focusing on specializing in the triangle "machine learning - search - natural language processing". Have got a bit of funding, a building, an 1.3 M€ GPU cluster. Also looking for Ph.D. candidates and contract developers. (The hard part is spending the money wisely but in 8 weeks - it is a time-limited government budget that "expires" - whi…

Can you explain this a bit more. What’s the triangle? What type of contractors are you looking for?

Re: Ask HN: What are you working on (September 2024)?

#210
Just harvested my chilies and first time trying to ferment a jar and pickle a bunch as well.

Trying out https://cooking.nytimes.com/recipes/1021581-pickled-jalapeno... but using lots of different chilies instead of only jalapenos. In-progress pic: https://ibb.co/XFBpyYV

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