Igor, This is a subject area that seems like it would be a good starter learning project and doable but really its not. There are many problems that just are not suited to a young person at that age level of comprehension. Gaming graphics for example often requires understanding quaternion math, computer science, and hardware at a very low level (realtime processing where ms framerate processing counts). Game design…
Ask HN: Platform for 11 year old to create video games?
201–210 of 264 posts
Re: Ask HN: Platform for 11 year old to create video games?
#202Re: Ask HN: Platform for 11 year old to create video games?
#203– The fact that they publish their games onto a polished handheld, rather than a toy environment;
– The fact that the Playdate has robust developer environments (incl. simulator)
– The fact that they learn Lua, which they know is a pretty transferrable skill in gamedev;
It also provides a nice environment for kids to start learning graphics techniques and work at the event loop level, if that interests them too.
The downside is that you have to shell out for a Playdate, but at least not the dev environment!
Re: Ask HN: Platform for 11 year old to create video games?
#204This is a surprisingly crowded space. Aside from the big names like Scratch, Blockly, Roblox and (to an extent) Minecraft Education. There are heaps of projects out there created by educators who wanted to improve their own course. One particular example I was quite impressed with was Blockly -> Unity: https://app.code-it-studio.de/course/step/4/44 I've worked in this space a lot: professional game development, led E…
>Look at all the games that flop on Steam each year. These are made by professionals. It's disheartening for kids when the thing they've worked hard on simply isn't fun — particularly when they share it with friends and are met with, at best, a shrug. Why should this be a concern? Should people not paint for fun if their pictures aren't museum-worthy? Should they not play basketball just because they aren't NBA mater…
Re: Ask HN: Platform for 11 year old to create video games?
#205Been a pro gamedev for 20+ years. You have a born game designer on your hands. It is important to not assume this means they are super interested in programming. They may be, but game design is its own thing. HN will skew you towards programming first, naturally. Check these out: - Adventure Game Studio ( https://www.adventuregamestudio.co.uk/ ) - Twine ( https://twinery.org/ ) And these have more visual ways of prog…
Re: Ask HN: Platform for 11 year old to create video games?
#206Been a pro gamedev for 20+ years. You have a born game designer on your hands. It is important to not assume this means they are super interested in programming. They may be, but game design is its own thing. HN will skew you towards programming first, naturally. Check these out: - Adventure Game Studio ( https://www.adventuregamestudio.co.uk/ ) - Twine ( https://twinery.org/ ) And these have more visual ways of prog…
I agree with this other advice. Do "tabletop" first. It doesn't have to be fancy, even just notecards or paper. You can iterate very quickly on the core game loop and "finding the fun". If you do want something fancier than just paper and words, a great option is printing on full page sticker paper and then attach that to chipboard (you can get it cheap online) and then just cut it out. You have a game that feels a l…
Re: Ask HN: Platform for 11 year old to create video games?
#207Try TIC80 https://github.com/nesbox/TIC-80 Very mice, multi programming language support
Also super easy to deploy your game with builtin emscripten generation
Re: Ask HN: Platform for 11 year old to create video games?
#208Re: Ask HN: Platform for 11 year old to create video games?
#209Igor, This is a subject area that seems like it would be a good starter learning project and doable but really its not. There are many problems that just are not suited to a young person at that age level of comprehension. Gaming graphics for example often requires understanding quaternion math, computer science, and hardware at a very low level (realtime processing where ms framerate processing counts). Game design…
If the post was about a kid wanting to write novels and you had said "writing is not as fun as reading, and you shouldn't read anyways because most books are scammy self-help books and conspiracy theories that exploit your brain," I think you would be similarly downvoted. Nothing to do with a Roblox scandal in that case either.
Re: Ask HN: Platform for 11 year old to create video games?
#210You can also use it online with Replit https://replit.com/@replit/Kaboom#code/main.ts which lets you get up and running quickly and share your work online easily.
Apparently it is no longer actively maintained by Replit, but I’m guessing it still works fine and there is also a community fork: https://github.com/kaplayjs/kaplay?tab=readme-ov-file